name: Cooker on: [push, pull_request] env: DOTNET_NOLOGO: true DOTNET_CLI_TELEMETRY_OPTOUT: false jobs: # Cook on Windows cook-windows: name: Cook (Windows) runs-on: "windows-2022" steps: - name: Checkout repo uses: actions/checkout@v3 - name: Setup .NET uses: actions/setup-dotnet@v3 with: dotnet-version: 8.0.x - name: Print .NET info run: | dotnet --info dotnet workload --info - name: Checkout LFS run: | git lfs version git lfs pull - name: Get Flax Samples uses: actions/checkout@v3 with: fetch-depth: 1 repository: FlaxEngine/FlaxSamples path: FlaxSamples - name: Build Editor run: | .\Development\Scripts\Windows\CallBuildTool.bat -build -log -printSDKs -dotnet=8 -arch=x64 -platform=Windows -configuration=Development -buildtargets=FlaxEditor - name: Cook Game (Windows) run: | cp .github\data\ExitOnEsc.cs FlaxSamples\MaterialsFeaturesTour\Source\Game .\Binaries\Editor\Win64\Development\FlaxEditor.exe -std -headless -mute -null -project "FlaxSamples\MaterialsFeaturesTour" -build "Development.Windows" - name: Test Game (Windows) run: | .\FlaxSamples\MaterialsFeaturesTour\Output\Windows\MaterialsFeaturesTour.exe -std -headless -mute -null # Cook on Mac cook-mac: name: Cook (Mac) runs-on: "macos-14" steps: - name: Checkout repo uses: actions/checkout@v3 - name: Setup .NET uses: actions/setup-dotnet@v3 with: dotnet-version: 8.0.x - name: Print .NET info run: | dotnet --info dotnet workload --info - name: Checkout LFS run: | git lfs version git lfs pull - name: Get Flax Samples uses: actions/checkout@v3 with: fetch-depth: 1 repository: FlaxEngine/FlaxSamples path: FlaxSamples - name: Build Editor run: | ./Development/Scripts/Mac/CallBuildTool.sh -build -log -printSDKs -dotnet=8 -arch=ARM64 -platform=Mac -configuration=Development -buildtargets=FlaxEditor - name: Cook Game (iOS) run: | cp .github/data/ExitOnEsc.cs FlaxSamples/MaterialsFeaturesTour/Source/Game ./Binaries/Editor/Mac/Development/FlaxEditor -std -headless -mute -null -project "FlaxSamples/MaterialsFeaturesTour" -build "Development.iOS"