// Copyright (c) 2012-2020 Wojciech Figat. All rights reserved. #if PLATFORM_LINUX #include "LinuxInput.h" #include "Engine/Input/Input.h" #include "Engine/Input/Mouse.h" #include "Engine/Input/Keyboard.h" /// /// Implementation of the keyboard device for Linux platform. /// /// class LinuxKeyboard : public Keyboard { public: /// /// Initializes a new instance of the class. /// explicit LinuxKeyboard() : Keyboard() { } }; /// /// Implementation of the mouse device for Linux platform. /// /// class LinuxMouse : public Mouse { public: /// /// Initializes a new instance of the class. /// explicit LinuxMouse() : Mouse() { } public: // [Mouse] void SetMousePosition(const Vector2& newPosition) final override { LinuxPlatform::SetMousePosition(newPosition); OnMouseMoved(newPosition); } }; namespace Impl { LinuxKeyboard Keyboard; LinuxMouse Mouse; } void LinuxInput::Init() { Input::Mouse = &Impl::Mouse; Input::Keyboard = &Impl::Keyboard; } #endif