// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved. namespace FlaxEngine { /// /// Virtual input axis binding. Helps with listening for a selected axis input. /// public class InputAxis { /// /// The name of the axis to use. See . /// [Tooltip("The name of the axis to use.")] public string Name; /// /// Gets the current axis value. /// public float Value => Input.GetAxis(Name); /// /// Gets the current axis raw value. /// public float ValueRaw => Input.GetAxisRaw(Name); /// /// Initializes a new instance of the class. /// public InputAxis() { } /// /// Initializes a new instance of the class. /// /// The axis name. public InputAxis(string name) { Name = name; } } }