// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. using NUnit.Framework; namespace FlaxEngine.Tests { [TestFixture] public class TestFloatR10G10B10A2 { [Test] public void TestConversion() { Assert.AreEqual(Vector4.Zero, new FloatR10G10B10A2(Vector4.Zero).ToVector4()); Assert.AreEqual(Vector4.One, new FloatR10G10B10A2(Vector4.One).ToVector4()); Assert.AreEqual(new Vector4(0.5004888f, 0.5004888f, 0.5004888f, 0.666667f), new FloatR10G10B10A2(new Vector4(0.5f)).ToVector4()); Assert.AreEqual(new Vector4(1, 0, 0, 0), new FloatR10G10B10A2(new Vector4(1, 0, 0, 0)).ToVector4()); Assert.AreEqual(new Vector4(0, 1, 0, 0), new FloatR10G10B10A2(new Vector4(0, 1, 0, 0)).ToVector4()); Assert.AreEqual(new Vector4(0, 0, 1, 0), new FloatR10G10B10A2(new Vector4(0, 0, 1, 0)).ToVector4()); Assert.AreEqual(new Vector4(0, 0, 0, 1), new FloatR10G10B10A2(new Vector4(0, 0, 0, 1)).ToVector4()); } } }