// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved. #pragma once #if PLATFORM_WINDOWS #include "Engine/Platform/Types.h" #include "../Win32/WindowsMinimal.h" /// /// Windows platform specific implementation of the input system parts. Handles XInput devices. /// class WindowsInput { public: static void Init(); static void Update(); static bool WndProc(Window* window, Windows::UINT msg, Windows::WPARAM wParam, Windows::LPARAM lParam); }; #endif