// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved. #pragma once #include "../VulkanPlatformBase.h" #if GRAPHICS_API_VULKAN && PLATFORM_ANDROID /// /// The implementation for the Vulkan API support for Android platform. /// class AndroidVulkanPlatform : public VulkanPlatformBase { public: static void GetInstanceExtensions(Array& extensions, Array& layers); static void GetDeviceExtensions(Array& extensions, Array& layers); static void CreateSurface(void* windowHandle, VkInstance instance, VkSurfaceKHR* surface); }; typedef AndroidVulkanPlatform VulkanPlatform; #endif