// Copyright (c) Wojciech Figat. All rights reserved. using System.ComponentModel; using FlaxEngine; #pragma warning disable 1591 namespace FlaxEditor.Options { /// /// Action to perform when a Scene Node receive a double mouse left click. /// public enum SceneNodeDoubleClick { /// /// Toggles expand/state of the node. /// Expand, /// /// Rename the node. /// RenameActor, /// /// Focus the object in the viewport. /// FocusActor, /// /// If possible, open the scene node in an associated Editor (eg. Prefab Editor). /// OpenPrefab, } /// /// Shortcut availability in play mode. /// public enum PlayModeShortcutAvailability { /// /// None of the window shortcuts will be available in play mode. /// None, /// /// Only the profiler window shortcut will be available in play mode. /// ProfilerOnly, /// /// All window shortcuts will be available in play mode. /// All, } /// /// Input editor options data container. /// [CustomEditor(typeof(Editor))] [HideInEditor] public sealed class InputOptions { /// /// Gets a value based on the current settings that indicates wether window shortcuts will be avaliable during play mode. /// public static bool WindowShortcutsAvaliable => !Editor.IsPlayMode || Editor.Instance.Options.Options.Input.PlayModeWindowShortcutAvaliability == PlayModeShortcutAvailability.All; /// /// Gets a value based on the current settings that indicates wether the profiler window shortcut will be avaliable during play mode. /// public static bool ProfilerShortcutAvaliable => WindowShortcutsAvaliable || Editor.Instance.Options.Options.Input.PlayModeWindowShortcutAvaliability == PlayModeShortcutAvailability.ProfilerOnly; #region Common [DefaultValue(typeof(InputBinding), "Ctrl+S")] [EditorDisplay("Common"), EditorOrder(100)] public InputBinding Save = new InputBinding(KeyboardKeys.S, KeyboardKeys.Control); [DefaultValue(typeof(InputBinding), "F2")] [EditorDisplay("Common"), EditorOrder(110)] public InputBinding Rename = new InputBinding(KeyboardKeys.F2); [DefaultValue(typeof(InputBinding), "Ctrl+C")] [EditorDisplay("Common"), EditorOrder(120)] public InputBinding Copy = new InputBinding(KeyboardKeys.C, KeyboardKeys.Control); [DefaultValue(typeof(InputBinding), "Ctrl+X")] [EditorDisplay("Common"), EditorOrder(130)] public InputBinding Cut = new InputBinding(KeyboardKeys.X, KeyboardKeys.Control); [DefaultValue(typeof(InputBinding), "Ctrl+V")] [EditorDisplay("Common"), EditorOrder(140)] public InputBinding Paste = new InputBinding(KeyboardKeys.V, KeyboardKeys.Control); [DefaultValue(typeof(InputBinding), "Ctrl+D")] [EditorDisplay("Common"), EditorOrder(150)] public InputBinding Duplicate = new InputBinding(KeyboardKeys.D, KeyboardKeys.Control); [DefaultValue(typeof(InputBinding), "Delete")] [EditorDisplay("Common"), EditorOrder(160)] public InputBinding Delete = new InputBinding(KeyboardKeys.Delete); [DefaultValue(typeof(InputBinding), "Ctrl+Z")] [EditorDisplay("Common"), EditorOrder(170)] public InputBinding Undo = new InputBinding(KeyboardKeys.Z, KeyboardKeys.Control); [DefaultValue(typeof(InputBinding), "Ctrl+Y")] [EditorDisplay("Common"), EditorOrder(180)] public InputBinding Redo = new InputBinding(KeyboardKeys.Y, KeyboardKeys.Control); [DefaultValue(typeof(InputBinding), "Ctrl+A")] [EditorDisplay("Common"), EditorOrder(190)] public InputBinding SelectAll = new InputBinding(KeyboardKeys.A, KeyboardKeys.Control); [DefaultValue(typeof(InputBinding), "Ctrl+Shift+A")] [EditorDisplay("Common"), EditorOrder(195)] public InputBinding DeselectAll = new InputBinding(KeyboardKeys.A, KeyboardKeys.Shift, KeyboardKeys.Control); [DefaultValue(typeof(InputBinding), "F")] [EditorDisplay("Common"), EditorOrder(200)] public InputBinding FocusSelection = new InputBinding(KeyboardKeys.F); [DefaultValue(typeof(InputBinding), "Shift+F")] [EditorDisplay("Common"), EditorOrder(200)] public InputBinding LockFocusSelection = new InputBinding(KeyboardKeys.F, KeyboardKeys.Shift); [DefaultValue(typeof(InputBinding), "Ctrl+F")] [EditorDisplay("Common"), EditorOrder(210)] public InputBinding Search = new InputBinding(KeyboardKeys.F, KeyboardKeys.Control); [DefaultValue(typeof(InputBinding), "Ctrl+O")] [EditorDisplay("Common"), EditorOrder(220)] public InputBinding ContentFinder = new InputBinding(KeyboardKeys.O, KeyboardKeys.Control); [DefaultValue(typeof(InputBinding), "R")] [EditorDisplay("Common"), EditorOrder(230)] public InputBinding RotateSelection = new InputBinding(KeyboardKeys.R); [DefaultValue(typeof(InputBinding), "F11")] [EditorDisplay("Common"), EditorOrder(240)] public InputBinding ToggleFullscreen = new InputBinding(KeyboardKeys.F11); [DefaultValue(typeof(InputBinding), "Ctrl+BackQuote")] [EditorDisplay("Common"), EditorOrder(250)] public InputBinding FocusConsoleCommand = new InputBinding(KeyboardKeys.BackQuote, KeyboardKeys.Control); #endregion #region File [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("File"), EditorOrder(300)] public InputBinding SaveScenes = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("File"), EditorOrder(310)] public InputBinding CloseScenes = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("File"), EditorOrder(320)] public InputBinding OpenScriptsProject = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("File"), EditorOrder(330)] public InputBinding GenerateScriptsProject = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("File"), EditorOrder(340)] public InputBinding RecompileScripts = new InputBinding(KeyboardKeys.None); #endregion #region Scene [DefaultValue(typeof(InputBinding), "End")] [EditorDisplay("Scene", "Snap To Ground"), EditorOrder(500)] public InputBinding SnapToGround = new InputBinding(KeyboardKeys.End); [DefaultValue(typeof(InputBinding), "End")] [EditorDisplay("Scene", "Vertex Snapping"), EditorOrder(550)] public InputBinding SnapToVertex = new InputBinding(KeyboardKeys.V); [DefaultValue(typeof(InputBinding), "F5")] [EditorDisplay("Scene", "Play/Stop"), EditorOrder(510)] public InputBinding Play = new InputBinding(KeyboardKeys.F5); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("Scene", "Play Current Scenes/Stop"), EditorOrder(520)] public InputBinding PlayCurrentScenes = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "F6")] [EditorDisplay("Scene"), EditorOrder(530)] public InputBinding Pause = new InputBinding(KeyboardKeys.F6); [DefaultValue(typeof(InputBinding), "F11")] [EditorDisplay("Scene"), EditorOrder(540)] public InputBinding StepFrame = new InputBinding(KeyboardKeys.F11); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("Scene", "Cook & Run"), EditorOrder(550)] public InputBinding CookAndRun = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("Scene", "Run cooked game"), EditorOrder(560)] public InputBinding RunCookedGame = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("Scene", "Move actor to viewport"), EditorOrder(570)] public InputBinding MoveActorToViewport = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("Scene", "Align actor with viewport"), EditorOrder(571)] public InputBinding AlignActorWithViewport = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("Scene", "Align viewport with actor"), EditorOrder(572)] public InputBinding AlignViewportWithActor = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("Scene"), EditorOrder(573)] public InputBinding PilotActor = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "Ctrl+G")] [EditorDisplay("Scene"), EditorOrder(574)] public InputBinding GroupSelectedActors = new InputBinding(KeyboardKeys.G, KeyboardKeys.Control); #endregion #region Tools [DefaultValue(typeof(InputBinding), "Ctrl+F10")] [EditorDisplay("Tools", "Build scenes data"), EditorOrder(600)] public InputBinding BuildScenesData = new InputBinding(KeyboardKeys.F10, KeyboardKeys.Control); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("Tools", "Bake lightmaps"), EditorOrder(601)] public InputBinding BakeLightmaps = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("Tools", "Clear lightmaps data"), EditorOrder(602)] public InputBinding ClearLightmaps = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("Tools", "Bake all env probes"), EditorOrder(603)] public InputBinding BakeEnvProbes = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("Tools", "Build CSG mesh"), EditorOrder(604)] public InputBinding BuildCSG = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("Tools", "Build Nav Mesh"), EditorOrder(605)] public InputBinding BuildNav = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("Tools", "Build all meshes SDF"), EditorOrder(606)] public InputBinding BuildSDF = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "F12")] [EditorDisplay("Tools", "Take screenshot"), EditorOrder(607)] public InputBinding TakeScreenshot = new InputBinding(KeyboardKeys.F12); #endregion #region Profiler [DefaultValue(typeof(InputBinding), "Ctrl+Alpha7")] [EditorDisplay("Profiler", "Open Profiler Window"), EditorOrder(630)] public InputBinding ProfilerWindow = new InputBinding(KeyboardKeys.Alpha7, KeyboardKeys.Control); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("Profiler", "Start/Stop Profiler"), EditorOrder(631)] public InputBinding ProfilerStartStop = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("Profiler", "Clear Profiler data"), EditorOrder(632)] public InputBinding ProfilerClear = new InputBinding(KeyboardKeys.None); #endregion #region Debugger [DefaultValue(typeof(InputBinding), "F5")] [EditorDisplay("Debugger", "Continue"), EditorOrder(810)] public InputBinding DebuggerContinue = new InputBinding(KeyboardKeys.F5); [DefaultValue(typeof(InputBinding), "Shift+F11")] [EditorDisplay("Debugger", "Unlock mouse in Play Mode"), EditorOrder(820)] public InputBinding DebuggerUnlockMouse = new InputBinding(KeyboardKeys.F11, KeyboardKeys.Shift); [DefaultValue(typeof(InputBinding), "F10")] [EditorDisplay("Debugger", "Step Over"), EditorOrder(830)] public InputBinding DebuggerStepOver = new InputBinding(KeyboardKeys.F10); [DefaultValue(typeof(InputBinding), "F11")] [EditorDisplay("Debugger", "Step Into"), EditorOrder(840)] public InputBinding DebuggerStepInto = new InputBinding(KeyboardKeys.F11); [DefaultValue(typeof(InputBinding), "Shift+F11")] [EditorDisplay("Debugger", "Step Out"), EditorOrder(850)] public InputBinding DebuggerStepOut = new InputBinding(KeyboardKeys.F11, KeyboardKeys.Shift); #endregion #region Gizmo [DefaultValue(typeof(InputBinding), "Alpha1")] [EditorDisplay("Gizmo"), EditorOrder(1000)] public InputBinding TranslateMode = new InputBinding(KeyboardKeys.Alpha1); [DefaultValue(typeof(InputBinding), "Alpha2")] [EditorDisplay("Gizmo"), EditorOrder(1010)] public InputBinding RotateMode = new InputBinding(KeyboardKeys.Alpha2); [DefaultValue(typeof(InputBinding), "Alpha3")] [EditorDisplay("Gizmo"), EditorOrder(1020)] public InputBinding ScaleMode = new InputBinding(KeyboardKeys.Alpha3); [DefaultValue(typeof(InputBinding), "Alpha4")] [EditorDisplay("Gizmo"), EditorOrder(1030)] public InputBinding ToggleTransformSpace = new InputBinding(KeyboardKeys.Alpha4); #endregion #region Viewport [DefaultValue(typeof(InputBinding), "W")] [EditorDisplay("Viewport"), EditorOrder(1500)] public InputBinding Forward = new InputBinding(KeyboardKeys.W); [DefaultValue(typeof(InputBinding), "S")] [EditorDisplay("Viewport"), EditorOrder(1510)] public InputBinding Backward = new InputBinding(KeyboardKeys.S); [DefaultValue(typeof(InputBinding), "A")] [EditorDisplay("Viewport"), EditorOrder(1520)] public InputBinding Left = new InputBinding(KeyboardKeys.A); [DefaultValue(typeof(InputBinding), "D")] [EditorDisplay("Viewport"), EditorOrder(1530)] public InputBinding Right = new InputBinding(KeyboardKeys.D); [DefaultValue(typeof(InputBinding), "E")] [EditorDisplay("Viewport"), EditorOrder(1540)] public InputBinding Up = new InputBinding(KeyboardKeys.E); [DefaultValue(typeof(InputBinding), "Q")] [EditorDisplay("Viewport"), EditorOrder(1550)] public InputBinding Down = new InputBinding(KeyboardKeys.Q); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("Viewport", "Toggle Camera Rotation"), EditorOrder(1560)] public InputBinding CameraToggleRotation = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("Viewport", "Increase Camera Move Speed"), EditorOrder(1570)] public InputBinding CameraIncreaseMoveSpeed = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("Viewport", "Decrease Camera Move Speed"), EditorOrder(1571)] public InputBinding CameraDecreaseMoveSpeed = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "Numpad0")] [EditorDisplay("Viewport"), EditorOrder(1700)] public InputBinding ViewpointFront = new InputBinding(KeyboardKeys.Numpad0); [DefaultValue(typeof(InputBinding), "Numpad5")] [EditorDisplay("Viewport"), EditorOrder(1710)] public InputBinding ViewpointBack = new InputBinding(KeyboardKeys.Numpad5); [DefaultValue(typeof(InputBinding), "Numpad4")] [EditorDisplay("Viewport"), EditorOrder(1720)] public InputBinding ViewpointLeft = new InputBinding(KeyboardKeys.Numpad4); [DefaultValue(typeof(InputBinding), "Numpad6")] [EditorDisplay("Viewport"), EditorOrder(1730)] public InputBinding ViewpointRight = new InputBinding(KeyboardKeys.Numpad6); [DefaultValue(typeof(InputBinding), "Numpad8")] [EditorDisplay("Viewport"), EditorOrder(1740)] public InputBinding ViewpointTop = new InputBinding(KeyboardKeys.Numpad8); [DefaultValue(typeof(InputBinding), "Numpad2")] [EditorDisplay("Viewport"), EditorOrder(1750)] public InputBinding ViewpointBottom = new InputBinding(KeyboardKeys.Numpad2); [DefaultValue(typeof(InputBinding), "NumpadDecimal")] [EditorDisplay("Viewport"), EditorOrder(1760)] public InputBinding ToggleOrthographic = new InputBinding(KeyboardKeys.NumpadDecimal); #endregion #region Debug Views [DefaultValue(typeof(InputBinding), "Alt+Alpha4")] [EditorDisplay("Debug Views"), EditorOrder(2000)] public InputBinding Default = new InputBinding(KeyboardKeys.Alpha4, KeyboardKeys.Alt); [DefaultValue(typeof(InputBinding), "Alt+Alpha3")] [EditorDisplay("Debug Views"), EditorOrder(2010)] public InputBinding Unlit = new InputBinding(KeyboardKeys.Alpha3, KeyboardKeys.Alt); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("Debug Views"), EditorOrder(2020)] public InputBinding NoPostFX = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "Alt+Alpha2")] [EditorDisplay("Debug Views"), EditorOrder(2030)] public InputBinding Wireframe = new InputBinding(KeyboardKeys.Alpha2, KeyboardKeys.Alt); [DefaultValue(typeof(InputBinding), "Alt+Alpha5")] [EditorDisplay("Debug Views"), EditorOrder(2040)] public InputBinding LightBuffer = new InputBinding(KeyboardKeys.Alpha5, KeyboardKeys.Alt); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("Debug Views"), EditorOrder(2050)] public InputBinding ReflectionsBuffer = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("Debug Views"), EditorOrder(2060)] public InputBinding DepthBuffer = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("Debug Views"), EditorOrder(2070)] public InputBinding MotionVectors = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("Debug Views"), EditorOrder(2080)] public InputBinding LightmapUVDensity = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("Debug Views"), EditorOrder(2090)] public InputBinding VertexColors = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "Alt+Alpha1")] [EditorDisplay("Debug Views"), EditorOrder(2100)] public InputBinding PhysicsColliders = new InputBinding(KeyboardKeys.Alpha1, KeyboardKeys.Alt); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("Debug Views"), EditorOrder(2110)] public InputBinding LODPreview = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("Debug Views"), EditorOrder(2120)] public InputBinding MaterialComplexity = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("Debug Views"), EditorOrder(2130)] public InputBinding QuadOverdraw = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("Debug Views"), EditorOrder(2140)] public InputBinding GloablSDF = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("Debug Views"), EditorOrder(2150)] public InputBinding GlobalSurfaceAtlas = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("Debug Views"), EditorOrder(2160)] public InputBinding GlobalIllumination = new InputBinding(KeyboardKeys.None); #endregion #region View Flags [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("View Flags"), EditorOrder(3000)] public InputBinding AntiAliasing = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("View Flags"), EditorOrder(3010)] public InputBinding Shadows = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "Shift+Ctrl+Alpha7")] [EditorDisplay("View Flags"), EditorOrder(3020)] public InputBinding EditorSprites = new InputBinding(KeyboardKeys.Alpha7, KeyboardKeys.Control, KeyboardKeys.Shift); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("View Flags"), EditorOrder(3030)] public InputBinding Reflections = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("View Flags"), EditorOrder(3040)] public InputBinding ScreenSpaceReflections = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("View Flags"), EditorOrder(3050)] public InputBinding AmbientOcclusion = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "Shift+Ctrl+Alpha6")] [EditorDisplay("View Flags", "Global Illumination"), EditorOrder(3060)] public InputBinding GlobalIlluminationViewFlag = new InputBinding(KeyboardKeys.Alpha6, KeyboardKeys.Control, KeyboardKeys.Shift); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("View Flags"), EditorOrder(3070)] public InputBinding DirectionalLights = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("View Flags"), EditorOrder(3080)] public InputBinding PointLights = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("View Flags"), EditorOrder(3090)] public InputBinding SpotLights = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("View Flags"), EditorOrder(3100)] public InputBinding SkyLights = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("View Flags"), EditorOrder(3110)] public InputBinding Sky = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("View Flags"), EditorOrder(3120)] public InputBinding Fog = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("View Flags"), EditorOrder(3130)] public InputBinding SpecularLight = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("View Flags"), EditorOrder(3140)] public InputBinding Decals = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "Shift+Ctrl+Alpha3")] [EditorDisplay("View Flags"), EditorOrder(3150)] public InputBinding CustomPostProcess = new InputBinding(KeyboardKeys.Alpha3, KeyboardKeys.Control, KeyboardKeys.Shift); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("View Flags"), EditorOrder(3160)] public InputBinding Bloom = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("View Flags"), EditorOrder(3170)] public InputBinding ToneMapping = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "Shift+Ctrl+Alpha2")] [EditorDisplay("View Flags"), EditorOrder(3180)] public InputBinding EyeAdaptation = new InputBinding(KeyboardKeys.Alpha2, KeyboardKeys.Control, KeyboardKeys.Shift); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("View Flags"), EditorOrder(3190)] public InputBinding CameraArtifacts = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("View Flags"), EditorOrder(3200)] public InputBinding LensFlares = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("View Flags"), EditorOrder(3210)] public InputBinding DepthOfField = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("View Flags"), EditorOrder(3220)] public InputBinding MotionBlur = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("View Flags"), EditorOrder(3230)] public InputBinding ContactShadows = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "Shift+Ctrl+Alpha1")] [EditorDisplay("View Flags"), EditorOrder(3240)] public InputBinding PhysicsDebug = new InputBinding(KeyboardKeys.Alpha1, KeyboardKeys.Control, KeyboardKeys.Shift); [DefaultValue(typeof(InputBinding), "Shift+Ctrl+Alpha5")] [EditorDisplay("View Flags"), EditorOrder(3250)] public InputBinding LightsDebug = new InputBinding(KeyboardKeys.Alpha5, KeyboardKeys.Control, KeyboardKeys.Shift); [DefaultValue(typeof(InputBinding), "Shift+Ctrl+Alpha4")] [EditorDisplay("View Flags"), EditorOrder(3260)] public InputBinding DebugDraw = new InputBinding(KeyboardKeys.Alpha4, KeyboardKeys.Control, KeyboardKeys.Shift); #endregion #region Interface [DefaultValue(typeof(InputBinding), "Ctrl+W")] [EditorDisplay("Interface"), EditorOrder(3500)] public InputBinding CloseTab = new InputBinding(KeyboardKeys.W, KeyboardKeys.Control); [DefaultValue(typeof(InputBinding), "Ctrl+Tab")] [EditorDisplay("Interface"), EditorOrder(3510)] public InputBinding NextTab = new InputBinding(KeyboardKeys.Tab, KeyboardKeys.Control); [DefaultValue(typeof(InputBinding), "Shift+Ctrl+Tab")] [EditorDisplay("Interface"), EditorOrder(3520)] public InputBinding PreviousTab = new InputBinding(KeyboardKeys.Tab, KeyboardKeys.Control, KeyboardKeys.Shift); [DefaultValue(SceneNodeDoubleClick.Expand)] [EditorDisplay("Interface"), EditorOrder(3530)] public SceneNodeDoubleClick DoubleClickSceneNode = SceneNodeDoubleClick.Expand; #endregion #region Windows /// /// Gets or sets a value indicating what window shortcuts will be available during play mode. /// [DefaultValue(PlayModeShortcutAvailability.ProfilerOnly)] [EditorDisplay("Windows", "Avaliability in Play Mode"), EditorOrder(3000)] public PlayModeShortcutAvailability PlayModeWindowShortcutAvaliability { get; set; } = PlayModeShortcutAvailability.ProfilerOnly; [DefaultValue(typeof(InputBinding), "Ctrl+Alpha5")] [EditorDisplay("Windows"), EditorOrder(3010)] public InputBinding ContentWindow = new InputBinding(KeyboardKeys.Alpha5, KeyboardKeys.Control); [DefaultValue(typeof(InputBinding), "Ctrl+Alpha4")] [EditorDisplay("Windows"), EditorOrder(3020)] public InputBinding SceneWindow = new InputBinding(KeyboardKeys.Alpha4, KeyboardKeys.Control); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("Windows"), EditorOrder(3030)] public InputBinding ToolboxWindow = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "Ctrl+Alpha3")] [EditorDisplay("Windows"), EditorOrder(3040)] public InputBinding PropertiesWindow = new InputBinding(KeyboardKeys.Alpha3, KeyboardKeys.Control); [DefaultValue(typeof(InputBinding), "Ctrl+Alpha2")] [EditorDisplay("Windows"), EditorOrder(3050)] public InputBinding GameWindow = new InputBinding(KeyboardKeys.Alpha2, KeyboardKeys.Control); [DefaultValue(typeof(InputBinding), "Ctrl+Alpha1")] [EditorDisplay("Windows"), EditorOrder(3060)] public InputBinding EditorWindow = new InputBinding(KeyboardKeys.Alpha1, KeyboardKeys.Control); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("Windows"), EditorOrder(3070)] public InputBinding DebugLogWindow = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("Windows"), EditorOrder(3080)] public InputBinding OutputLogWindow = new InputBinding(KeyboardKeys.C, KeyboardKeys.Control, KeyboardKeys.Shift); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("Windows"), EditorOrder(3090)] public InputBinding GraphicsQualityWindow = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("Windows"), EditorOrder(4000)] public InputBinding GameCookerWindow = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("Windows"), EditorOrder(4010)] public InputBinding ContentSearchWindow = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "None")] [EditorDisplay("Windows"), EditorOrder(4020)] public InputBinding VisualScriptDebuggerWindow = new InputBinding(KeyboardKeys.None); [DefaultValue(typeof(InputBinding), "Control+Comma")] [EditorDisplay("Windows"), EditorOrder(4030)] public InputBinding EditorOptionsWindow = new InputBinding(KeyboardKeys.Comma, KeyboardKeys.Control); #endregion #region Node Editors [DefaultValue(typeof(InputBinding), "Shift+W")] [EditorDisplay("Node Editors"), EditorOrder(4500)] public InputBinding NodesAlignTop = new InputBinding(KeyboardKeys.W, KeyboardKeys.Shift); [DefaultValue(typeof(InputBinding), "Shift+A")] [EditorDisplay("Node Editors"), EditorOrder(4510)] public InputBinding NodesAlignLeft = new InputBinding(KeyboardKeys.A, KeyboardKeys.Shift); [DefaultValue(typeof(InputBinding), "Shift+S")] [EditorDisplay("Node Editors"), EditorOrder(4520)] public InputBinding NodesAlignBottom = new InputBinding(KeyboardKeys.S, KeyboardKeys.Shift); [DefaultValue(typeof(InputBinding), "Shift+D")] [EditorDisplay("Node Editors"), EditorOrder(4530)] public InputBinding NodesAlignRight = new InputBinding(KeyboardKeys.D, KeyboardKeys.Shift); [DefaultValue(typeof(InputBinding), "Alt+Shift+W")] [EditorDisplay("Node Editors"), EditorOrder(4540)] public InputBinding NodesAlignMiddle = new InputBinding(KeyboardKeys.W, KeyboardKeys.Shift, KeyboardKeys.Alt); [DefaultValue(typeof(InputBinding), "Alt+Shift+S")] [EditorDisplay("Node Editors"), EditorOrder(4550)] public InputBinding NodesAlignCenter = new InputBinding(KeyboardKeys.S, KeyboardKeys.Shift, KeyboardKeys.Alt); [DefaultValue(typeof(InputBinding), "Q")] [EditorDisplay("Node Editors"), EditorOrder(4560)] public InputBinding NodesAutoFormat = new InputBinding(KeyboardKeys.Q); [DefaultValue(typeof(InputBinding), "Shift+Q")] [EditorDisplay("Node Editors"), EditorOrder(4560)] public InputBinding NodesStraightenConnections = new InputBinding(KeyboardKeys.Q, KeyboardKeys.Shift); [DefaultValue(typeof(InputBinding), "Alt+W")] [EditorDisplay("Node Editors"), EditorOrder(4570)] public InputBinding NodesDistributeHorizontal = new InputBinding(KeyboardKeys.W, KeyboardKeys.Alt); [DefaultValue(typeof(InputBinding), "Alt+A")] [EditorDisplay("Node Editors"), EditorOrder(4580)] public InputBinding NodesDistributeVertical = new InputBinding(KeyboardKeys.A, KeyboardKeys.Alt); #endregion } }