// Copyright (c) Wojciech Figat. All rights reserved.
namespace FlaxEditor.Viewport.Modes
{
///
/// The default editor mode that uses for objects transforming.
///
///
public class TransformGizmoMode : EditorGizmoMode
{
///
public override void OnActivated()
{
base.OnActivated();
Owner.Gizmos.Active = ((MainEditorGizmoViewport)Owner).TransformGizmo;
}
}
}