// Copyright (c) Wojciech Figat. All rights reserved. namespace FlaxEditor.Viewport.Modes { /// /// The default editor mode that uses for objects transforming. /// /// public class TransformGizmoMode : EditorGizmoMode { /// public override void OnActivated() { base.OnActivated(); Owner.Gizmos.Active = ((MainEditorGizmoViewport)Owner).TransformGizmo; } } }