// This code contains NVIDIA Confidential Information and is disclosed to you // under a form of NVIDIA software license agreement provided separately to you. // // Notice // NVIDIA Corporation and its licensors retain all intellectual property and // proprietary rights in and to this software and related documentation and // any modifications thereto. Any use, reproduction, disclosure, or // distribution of this software and related documentation without an express // license agreement from NVIDIA Corporation is strictly prohibited. // // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. // // Information and code furnished is believed to be accurate and reliable. // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such // information or for any infringement of patents or other rights of third parties that may // result from its use. No license is granted by implication or otherwise under any patent // or patent rights of NVIDIA Corporation. Details are subject to change without notice. // This code supersedes and replaces all information previously supplied. // NVIDIA Corporation products are not authorized for use as critical // components in life support devices or systems without express written approval of // NVIDIA Corporation. // // Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #ifndef PSFOUNDATION_PSALIGNEDMALLOC_H #define PSFOUNDATION_PSALIGNEDMALLOC_H #include "PsUserAllocated.h" /*! Allocate aligned memory. Alignment must be a power of 2! -- should be templated by a base allocator */ /** \brief NVidia namespace */ namespace nv { /** \brief nvcloth namespace */ namespace cloth { namespace ps { /** Allocator, which is used to access the global PxAllocatorCallback instance (used for dynamic data types template instantiation), which can align memory */ // SCS: AlignedMalloc with 3 params not found, seems not used on PC either // disabled for now to avoid GCC error template class AlignedAllocator : public BaseAllocator { public: AlignedAllocator(const BaseAllocator& base = BaseAllocator()) : BaseAllocator(base) { } void* allocate(size_t size, const char* file, int line) { size_t pad = N - 1 + sizeof(size_t); // store offset for delete. uint8_t* base = reinterpret_cast(BaseAllocator::allocate(size + pad, file, line)); if(!base) return NULL; uint8_t* ptr = reinterpret_cast(size_t(base + pad) & ~(size_t(N) - 1)); // aligned pointer, ensuring N // is a size_t // wide mask reinterpret_cast(ptr)[-1] = size_t(ptr - base); // store offset return ptr; } void deallocate(void* ptr) { if(ptr == NULL) return; uint8_t* base = reinterpret_cast(ptr) - reinterpret_cast(ptr)[-1]; BaseAllocator::deallocate(base); } }; } // namespace ps } // namespace cloth } // namespace nv #endif // #ifndef PSFOUNDATION_PSALIGNEDMALLOC_H