// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved. using FlaxEngine; using FlaxEngine.GUI; namespace FlaxEditor.GUI.Timeline.GUI { /// /// The timeline current position tracking control. /// /// class PositionHandle : ContainerControl { private Timeline _timeline; /// /// Initializes a new instance of the class. /// /// The timeline. public PositionHandle(Timeline timeline) { _timeline = timeline; } /// public override void Draw() { var style = Style.Current; var icon = Editor.Instance.Icons.VisjectArrowClosed32; var timeAxisOverlap = Timeline.HeaderTopAreaHeight * 0.5f; var timeAxisHeaderOffset = -_timeline.MediaBackground.ViewOffset.Y - timeAxisOverlap; Matrix3x3.RotationZ(Mathf.PiOverTwo, out var m1); var m2 = Matrix3x3.Translation2D(0, timeAxisHeaderOffset); Matrix3x3.Multiply(ref m1, ref m2, out var m3); Render2D.PushTransform(ref m3); Render2D.DrawSprite(icon, new Rectangle(new Float2(4, -Width), Size), _timeline.IsMovingPositionHandle ? style.ProgressNormal : style.Foreground); Render2D.PopTransform(); Render2D.FillRectangle(new Rectangle(Width * 0.5f, Height + timeAxisHeaderOffset, 1, _timeline.MediaPanel.Height - timeAxisHeaderOffset - timeAxisOverlap), _timeline.IsMovingPositionHandle ? style.ProgressNormal : style.Foreground.RGBMultiplied(0.8f)); base.Draw(); } /// public override void OnDestroy() { _timeline = null; base.OnDestroy(); } } }