// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved. using System; namespace FlaxEngine { internal class PostProcessSettingAttribute : Attribute { public int Bit; public PostProcessSettingAttribute(int bit) { Bit = bit; } } public partial struct AntiAliasingSettings { /// /// Whether or not to show the TAA settings. /// public bool ShowTAASettings => (Mode == AntialiasingMode.TemporalAntialiasing); } }