// Copyright (c) Wojciech Figat. All rights reserved. using FlaxEngine; using FlaxEngine.GUI; namespace FlaxEditor.CustomEditors.Editors { /// /// Default implementation of the inspector used to edit type properties. /// /// /// [CustomEditor(typeof(IBrush)), DefaultEditor] public sealed class IBrushEditor : ObjectSwitcherEditor { /// protected override OptionType[] Options => new[] { new OptionType("null", null), new OptionType("Texture", typeof(TextureBrush)), new OptionType("Sprite", typeof(SpriteBrush)), new OptionType("GPU Texture", typeof(GPUTextureBrush)), new OptionType("Material", typeof(MaterialBrush)), new OptionType("Solid Color", typeof(SolidColorBrush)), new OptionType("Linear Gradient", typeof(LinearGradientBrush)), new OptionType("Texture 9-Slicing", typeof(Texture9SlicingBrush)), new OptionType("Sprite 9-Slicing", typeof(Sprite9SlicingBrush)), new OptionType("Video", typeof(VideoBrush)), new OptionType("UI Brush", typeof(UIBrush)), }; } }