// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved. #pragma once #if PLATFORM_TOOLS_IOS #include "../../PlatformTools.h" /// /// The iOS platform support tools. /// class iOSPlatformTools : public PlatformTools { public: // [PlatformTools] const Char* GetDisplayName() const override; const Char* GetName() const override; PlatformType GetPlatform() const override; ArchitectureType GetArchitecture() const override; DotNetAOTModes UseAOT() const override; PixelFormat GetTextureFormat(CookingData& data, TextureBase* texture, PixelFormat format) override; void LoadCache(CookingData& data, IBuildCache* cache, const Span& bytes) override; Array SaveCache(CookingData& data, IBuildCache* cache) override; bool IsNativeCodeFile(CookingData& data, const String& file) override; void OnBuildStarted(CookingData& data) override; bool OnPostProcess(CookingData& data) override; }; #endif