// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved. namespace FlaxEngine.Networking { partial struct NetworkReplicationHierarchyObject { /// /// Gets the actors context (object itself or parent actor). /// public Actor Actor { get { var actor = Object as Actor; if (actor == null) { var sceneObject = Object as SceneObject; if (sceneObject != null) actor = sceneObject.Parent; } return actor; } } } }