// Copyright (c) Wojciech Figat. All rights reserved. #pragma once #include "Engine/Core/Types/BaseTypes.h" #if USE_EDITOR class FLAXENGINE_API IPhysicsDebug { public: virtual void DrawPhysicsDebug(struct RenderView& view) { } }; #define ImplementPhysicsDebug void DrawPhysicsDebug(RenderView& view) #else #define ImplementPhysicsDebug #endif