// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved. using System; using FlaxEngine; namespace FlaxEditor.Surface { /// /// Custom node archetype flags. /// [Flags] [HideInEditor] public enum NodeFlags { /// /// Nothing at all. Nothing but thieves. /// None = 0, /// /// Don't adds a close button. /// NoCloseButton = 1, /// /// Node should use dependant and independent boxes types. /// TODO: unused UseDependantBoxes flag, remove it /// UseDependantBoxes = 2, /// /// Node cannot be spawned via GUI interface (but can be pasted). /// NoSpawnViaGUI = 4, /// /// Node can be used in the material graphs. /// MaterialGraph = 8, /// /// Node can be used in the particle emitter graphs. /// ParticleEmitterGraph = 16, /// /// Disables removing that node from the graph. /// NoRemove = 32, /// /// Node can be used in the animation graphs. /// AnimGraph = 64, /// /// Disables moving node (by user). /// NoMove = 128, /// /// Node can be used in the visual script graphs. /// VisualScriptGraph = 256, /// /// Node cannot be spawned via copy-paste (can be added only from code). /// NoSpawnViaPaste = 512, /// /// Node can be used in the Behavior Tree graphs. /// BehaviorTreeGraph = 1024, /// /// Node can have different amount of items in values array. /// VariableValuesSize = 2048, /// /// Node can be used in the all visual graphs. /// AllGraphs = MaterialGraph | ParticleEmitterGraph | AnimGraph | VisualScriptGraph | BehaviorTreeGraph, } }