// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
using System;
using FlaxEngine;
namespace FlaxEditor.GUI.Input
{
///
/// Integer (long type) value editor.
///
///
[HideInEditor]
public class LongValueBox : ValueBox
{
///
public override long Value
{
get => _value;
set
{
value = Mathf.Clamp(value, _min, _max);
if (_value != value)
{
// Set value
_value = value;
// Update
UpdateText();
OnValueChanged();
}
}
}
///
public override long MinValue
{
get => _min;
set
{
if (_min != value)
{
if (value > _max)
throw new ArgumentException();
_min = value;
Value = Value;
}
}
}
///
public override long MaxValue
{
get => _max;
set
{
if (_max != value)
{
if (value < _min)
throw new ArgumentException();
_max = value;
Value = Value;
}
}
}
///
/// Initializes a new instance of the class.
///
/// The value.
/// The x location.
/// The y location.
/// The width.
/// The minimum value.
/// The maximum value.
/// The slide speed.
public LongValueBox(long value, float x = 0, float y = 0, float width = 120, long min = long.MinValue, long max = long.MaxValue, float slideSpeed = 1)
: base(Mathf.Clamp(value, min, max), x, y, width, min, max, slideSpeed)
{
UpdateText();
}
///
/// Sets the limits from the attribute.
///
/// The limits.
public void SetLimits(LimitAttribute limits)
{
_min = limits.Min == int.MinValue ? long.MinValue : (long)limits.Min;
_max = Math.Max(_min, limits.Max == int.MaxValue ? long.MaxValue : (long)limits.Max);
_slideSpeed = limits.SliderSpeed;
Value = Value;
}
///
/// Sets the limits at once.
///
/// The minimum value.
/// The minimum value.
public void SetLimits(long min, long max)
{
_min = Math.Min(min, max);
_max = Math.Max(min, max);
Value = Value;
}
///
protected sealed override void UpdateText()
{
var text = _value.ToString();
SetText(text);
}
///
protected override void TryGetValue()
{
// Try to parse long
if (long.TryParse(Text, out long value))
{
// Set value
Value = value;
}
}
///
protected override void ApplySliding(float delta)
{
Value = _startSlideValue + (long)delta;
}
}
}