// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved. using System; using FlaxEngine; namespace FlaxEditor.GUI.Input { /// /// Integer (long type) value editor. /// /// [HideInEditor] public class LongValueBox : ValueBox { /// public override long Value { get => _value; set { value = Mathf.Clamp(value, _min, _max); if (_value != value) { // Set value _value = value; // Update UpdateText(); OnValueChanged(); } } } /// public override long MinValue { get => _min; set { if (_min != value) { if (value > _max) throw new ArgumentException(); _min = value; Value = Value; } } } /// public override long MaxValue { get => _max; set { if (_max != value) { if (value < _min) throw new ArgumentException(); _max = value; Value = Value; } } } /// /// Initializes a new instance of the class. /// /// The value. /// The x location. /// The y location. /// The width. /// The minimum value. /// The maximum value. /// The slide speed. public LongValueBox(long value, float x = 0, float y = 0, float width = 120, long min = long.MinValue, long max = long.MaxValue, float slideSpeed = 1) : base(Mathf.Clamp(value, min, max), x, y, width, min, max, slideSpeed) { UpdateText(); } /// /// Sets the limits from the attribute. /// /// The limits. public void SetLimits(LimitAttribute limits) { _min = limits.Min == int.MinValue ? long.MinValue : (long)limits.Min; _max = Math.Max(_min, limits.Max == int.MaxValue ? long.MaxValue : (long)limits.Max); _slideSpeed = limits.SliderSpeed; Value = Value; } /// /// Sets the limits at once. /// /// The minimum value. /// The minimum value. public void SetLimits(long min, long max) { _min = Math.Min(min, max); _max = Math.Max(min, max); Value = Value; } /// protected sealed override void UpdateText() { var text = _value.ToString(); SetText(text); } /// protected override void TryGetValue() { // Try to parse long if (long.TryParse(Text, out long value)) { // Set value Value = value; } } /// protected override void ApplySliding(float delta) { Value = _startSlideValue + (long)delta; } } }