using FlaxEngine;
using FlaxEngine.GUI;
namespace FlaxEditor.GUI.Input
{
///
/// Search box control which can gather text search input from the user.
///
public class SearchBox : TextBox
{
///
/// A button that clears the search bar.
///
public Button ClearSearchButton { get; }
///
/// Init search box
///
public SearchBox()
: this(false, 0, 0)
{
}
///
/// Init search box
///
public SearchBox(bool isMultiline, float x, float y, float width = 120)
: base(isMultiline, x, y, width)
{
WatermarkText = "Search...";
ClearSearchButton = new Button
{
Parent = this,
Width = 14.0f,
Height = 14.0f,
AnchorPreset = AnchorPresets.TopRight,
Text = "",
TooltipText = "Cancel Search.",
BackgroundColor = TextColor,
BorderColor = Color.Transparent,
BackgroundColorHighlighted = Style.Current.ForegroundGrey,
BorderColorHighlighted = Color.Transparent,
BackgroundColorSelected = Style.Current.ForegroundGrey,
BorderColorSelected = Color.Transparent,
BackgroundBrush = new SpriteBrush(Editor.Instance.Icons.Cross12),
Visible = false,
};
ClearSearchButton.LocalY += 2;
ClearSearchButton.LocalX -= 2;
ClearSearchButton.Clicked += Clear;
ClearSearchButton.HoverBegin += () =>
{
_changeCursor = false;
Cursor = CursorType.Default;
};
ClearSearchButton.HoverEnd += () => _changeCursor = true;
TextChanged += () => ClearSearchButton.Visible = !string.IsNullOrEmpty(Text);
}
}
}