// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved. #if PLATFORM_ANDROID #include "../Window.h" #include "Engine/Graphics/RenderTask.h" #include AndroidWindow::AndroidWindow(const CreateWindowSettings& settings) : WindowBase(settings) { } void* AndroidWindow::GetNativePtr() const { return Platform::GetApp()->window; } void AndroidWindow::Show() { if (!_visible) { if (_showAfterFirstPaint) { if (RenderTask) RenderTask->Enabled = true; return; } // Base WindowBase::Show(); _focused = Platform::GetHasFocus(); } } void AndroidWindow::Hide() { if (_visible) { // Base WindowBase::Hide(); } } void AndroidWindow::SetClientBounds(const Rectangle& clientArea) { if (Float2::NearEqual(_clientSize, clientArea.Size)) return; const int32 width = static_cast(clientArea.GetWidth()); const int32 height = static_cast(clientArea.GetHeight()); _clientSize = clientArea.Size; OnResize(width, height); } #endif