name: Build iOS on: [push, pull_request] env: DOTNET_NOLOGO: true DOTNET_CLI_TELEMETRY_OPTOUT: false jobs: # Game game-windows: name: Game (iOS, Release ARM64) runs-on: "macos-14" steps: - name: Checkout repo uses: actions/checkout@v3 - name: Setup Vulkan uses: ./.github/actions/vulkan - name: Setup .NET uses: actions/setup-dotnet@v3 with: dotnet-version: 8.0.x - name: Setup .NET Workload run: | dotnet workload install ios - name: Print .NET info run: | dotnet --info dotnet workload --info - name: Checkout LFS run: | git lfs version git lfs pull - name: Build run: | ./Development/Scripts/Mac/CallBuildTool.sh -build -log -dotnet=8 -arch=ARM64 -platform=iOS -configuration=Release -buildtargets=FlaxGame