// Copyright (c) Wojciech Figat. All rights reserved.
#pragma once
#include "../VulkanPlatformBase.h"
#if GRAPHICS_API_VULKAN && PLATFORM_LINUX
// Support more backbuffers in case driver decides to use more (https://gitlab.freedesktop.org/apinheiro/mesa/-/issues/9)
#define VULKAN_BACK_BUFFERS_COUNT_MAX 8
// Prevent wierd error 'Invalid VkValidationCacheEXT Object'
#define VULKAN_USE_VALIDATION_CACHE 0
class GPUDeviceVulkan;
///
/// The implementation for the Vulkan API support for Linux platform.
///
class LinuxVulkanPlatform : public VulkanPlatformBase
{
public:
static void GetInstanceExtensions(Array& extensions, Array& layers);
static void CreateSurface(Window* window, GPUDeviceVulkan* device, VkInstance instance, VkSurfaceKHR* outSurface);
};
typedef LinuxVulkanPlatform VulkanPlatform;
#endif