%copyright%using System;
using System.Collections.Generic;
using FlaxEngine;
namespace %namespace%;
///
/// %class% Script.
///
public class %class% : Script
{
///
public override void OnStart()
{
// Here you can add code that needs to be called when script is created, just before the first game update
}
///
public override void OnEnable()
{
// Here you can add code that needs to be called when script is enabled (eg. register for events)
}
///
public override void OnDisable()
{
// Here you can add code that needs to be called when script is disabled (eg. unregister from events)
}
///
public override void OnUpdate()
{
// Here you can add code that needs to be called every frame
}
}