// Copyright (c) Wojciech Figat. All rights reserved.
#pragma once
#include "../VulkanPlatformBase.h"
#if GRAPHICS_API_VULKAN && PLATFORM_ANDROID
// Support more backbuffers in case driver decides to use more
#define VULKAN_BACK_BUFFERS_COUNT_MAX 8
///
/// The implementation for the Vulkan API support for Android platform.
///
class AndroidVulkanPlatform : public VulkanPlatformBase
{
public:
static void GetInstanceExtensions(Array& extensions, Array& layers);
static void GetDeviceExtensions(Array& extensions, Array& layers);
static void CreateSurface(Window* window, VkInstance instance, VkSurfaceKHR* surface);
};
typedef AndroidVulkanPlatform VulkanPlatform;
#endif