// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Viewport;
using FlaxEditor.Viewport.Modes;
using FlaxEngine;
namespace FlaxEditor.Tools.Terrain
{
///
/// Terrain management and editing tool.
///
///
[HideInEditor]
public class EditTerrainGizmoMode : EditorGizmoMode
{
///
/// The terrain properties editing modes.
///
public enum Modes
{
///
/// Terrain chunks editing mode.
///
Edit,
///
/// Terrain patches adding mode.
///
Add,
///
/// Terrain patches removing mode.
///
Remove,
///
/// Terrain exporting mode.
///
Export,
}
private Modes _mode;
///
/// The terrain editing gizmo.
///
public EditTerrainGizmo Gizmo;
///
/// The patch coordinates of the last picked patch.
///
public Int2 SelectedPatchCoord { get; private set; }
///
/// The chunk coordinates (relative to the patch) of the last picked chunk.
///
public Int2 SelectedChunkCoord { get; private set; }
///
/// Occurs when mode gets changed.
///
public event Action ModeChanged;
///
/// The active edit mode.
///
public Modes EditMode
{
get => _mode;
set
{
if (_mode != value)
{
_mode = value;
ModeChanged?.Invoke();
}
}
}
///
/// Occurs when selected patch or/and chunk coord gets changed (after picking by user).
///
public event Action SelectedChunkCoordChanged;
///
public override void Init(MainEditorGizmoViewport viewport)
{
base.Init(viewport);
EditMode = Modes.Edit;
Gizmo = new EditTerrainGizmo(viewport, this);
}
///
public override void OnActivated()
{
base.OnActivated();
Viewport.Gizmos.Active = Gizmo;
}
///
/// Sets the selected chunk coordinates.
///
/// The patch coord.
/// The chunk coord.
public void SetSelectedChunk(ref Int2 patchCoord, ref Int2 chunkCoord)
{
if (SelectedPatchCoord != patchCoord || SelectedChunkCoord != chunkCoord)
{
SelectedPatchCoord = patchCoord;
SelectedChunkCoord = chunkCoord;
OnSelectedTerrainChunkChanged();
}
}
private void OnSelectedTerrainChunkChanged()
{
SelectedChunkCoordChanged?.Invoke();
}
}
}