// Copyright (c) Wojciech Figat. All rights reserved. #pragma once #if PLATFORM_LINUX && !USE_EDITOR #include "../Base/GameBase.h" /// /// The game class implementation for Linux platform. /// /// class LinuxGame : public GameBase { public: // [GameBase] static void InitMainWindowSettings(CreateWindowSettings& settings); static Window* CreateMainWindow(); static bool Init(); }; typedef LinuxGame Game; #endif