using System;
namespace FlaxEngine;
///
/// This attribute is used to check for if a script requires an Actor type.
///
[Serializable]
[AttributeUsage(AttributeTargets.Class)]
public class RequireActorAttribute : Attribute
{
///
/// The required type.
///
public Type RequiredType;
///
/// Initializes a new instance of the class.
///
/// The required type.
public RequireActorAttribute(Type type)
{
RequiredType = type;
}
}