// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved. #pragma once #if PLATFORM_IOS || USE_EDITOR #include "Engine/Core/Config/PlatformSettingsBase.h" #include "Engine/Core/Types/String.h" #include "Engine/Scripting/SoftObjectReference.h" class Texture; /// /// iOS platform settings. /// API_CLASS(sealed, Namespace="FlaxEditor.Content.Settings") class FLAXENGINE_API iOSPlatformSettings : public SettingsBase { DECLARE_SCRIPTING_TYPE_MINIMAL(iOSPlatformSettings); /// /// The app identifier (reversed DNS, eg. com.company.product). Custom tokens: ${PROJECT_NAME}, ${COMPANY_NAME}. /// API_FIELD(Attributes="EditorOrder(0), EditorDisplay(\"General\")") String AppIdentifier = TEXT("com.${COMPANY_NAME}.${PROJECT_NAME}"); /// /// Custom icon texture to use for the application (overrides the default one). /// API_FIELD(Attributes="EditorOrder(1000), EditorDisplay(\"Other\")") SoftObjectReference OverrideIcon; public: /// /// Gets the instance of the settings asset (default value if missing). Object returned by this method is always loaded with valid data to use. /// static iOSPlatformSettings* Get(); // [SettingsBase] void Deserialize(DeserializeStream& stream, ISerializeModifier* modifier) final override { DESERIALIZE(AppIdentifier); DESERIALIZE(OverrideIcon); } }; #if PLATFORM_IOS typedef iOSPlatformSettings PlatformSettings; #endif #endif