// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved. #include "Encryption.h" #include "Engine/Platform/StringUtils.h" namespace { const char* base64_chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZ" "abcdefghijklmnopqrstuvwxyz" "0123456789+/"; bool is_base64(byte c) { return StringUtils::IsAlnum((char)c) || c == '+' || c == '/'; } // @formatter:off const int32 B64index[256] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 62, 63, 62, 62, 63, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 0, 0, 0, 0, 63, 0, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51 }; // @formatter:on } void Encryption::EncryptBytes(byte* data, uint64 size) { byte offset = 71; for (uint64 i = 0; i < size; i++) { data[i] = (data[i] ^ (byte)i) + offset; offset += 13; } } void Encryption::DecryptBytes(byte* data, uint64 size) { byte offset = 71; for (uint64 i = 0; i < size; i++) { data[i] = data[i] - offset ^ (byte)i; offset += 13; } } int32 Encryption::Base64EncodeLength(int32 size) { return (size + 2) / 3 * 4; } int32 Encryption::Base64DecodeLength(const char* encoded, int32 length) { if (length == 0) return 0; const int32 pad1 = length % 4 || encoded[length - 1] == '='; const int32 pad2 = pad1 && (length % 4 > 2 || encoded[length - 2] != '='); const int32 last = (length - pad1) / 4 << 2; return last / 4 * 3 + pad1 + pad2; } void Encryption::Base64Encode(const byte* bytes, int32 size, Array& encoded) { encoded.Resize(Base64EncodeLength(size)); Base64Encode(bytes, size, encoded.Get()); } void Encryption::Base64Encode(const byte* bytes, int32 size, char* encoded) { int32 i; for (i = 0; i < size - 2; i += 3) { *encoded++ = base64_chars[bytes[i] >> 2 & 0x3F]; *encoded++ = base64_chars[(bytes[i] & 0x3) << 4 | (int32)(bytes[i + 1] & 0xF0) >> 4]; *encoded++ = base64_chars[(bytes[i + 1] & 0xF) << 2 | (int32)(bytes[i + 2] & 0xC0) >> 6]; *encoded++ = base64_chars[bytes[i + 2] & 0x3F]; } if (i < size) { *encoded++ = base64_chars[bytes[i] >> 2 & 0x3F]; if (i == size - 1) { *encoded++ = base64_chars[((bytes[i] & 0x3) << 4)]; *encoded++ = '='; } else { *encoded++ = base64_chars[(bytes[i] & 0x3) << 4 | (int32)(bytes[i + 1] & 0xF0) >> 4]; *encoded++ = base64_chars[((bytes[i + 1] & 0xF) << 2)]; } *encoded = '='; } } void Encryption::Base64Decode(const char* encoded, int32 length, Array& output) { output.Clear(); if (length == 0) return; output.Resize(Base64DecodeLength(encoded, length)); Base64Decode(encoded, length, output.Get()); } void Encryption::Base64Decode(const char* encoded, int32 length, byte* output) { if (length == 0) return; int32 j = 0; const int32 pad1 = length % 4 || encoded[length - 1] == '=', pad2 = pad1 && (length % 4 > 2 || encoded[length - 2] != '='); const int32 last = (length - pad1) / 4 << 2; byte* str = output; for (int32 i = 0; i < last; i += 4) { int32 n = B64index[encoded[i]] << 18 | B64index[encoded[i + 1]] << 12 | B64index[encoded[i + 2]] << 6 | B64index[encoded[i + 3]]; str[j++] = n >> 16; str[j++] = n >> 8 & 0xFF; str[j++] = n & 0xFF; } if (pad1) { int32 n = B64index[encoded[last]] << 18 | B64index[encoded[last + 1]] << 12; str[j++] = n >> 16; if (pad2) { n |= B64index[encoded[last + 2]] << 6; str[j] = n >> 8 & 0xFF; } } }