70 lines
3.0 KiB
C++
70 lines
3.0 KiB
C++
// This code contains NVIDIA Confidential Information and is disclosed to you
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// under a form of NVIDIA software license agreement provided separately to you.
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//
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// Notice
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// NVIDIA Corporation and its licensors retain all intellectual property and
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// proprietary rights in and to this software and related documentation and
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// any modifications thereto. Any use, reproduction, disclosure, or
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// distribution of this software and related documentation without an express
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// license agreement from NVIDIA Corporation is strictly prohibited.
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//
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// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
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// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
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// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
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// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
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//
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// Information and code furnished is believed to be accurate and reliable.
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// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
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// information or for any infringement of patents or other rights of third parties that may
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// result from its use. No license is granted by implication or otherwise under any patent
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// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
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// This code supersedes and replaces all information previously supplied.
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// NVIDIA Corporation products are not authorized for use as critical
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// components in life support devices or systems without express written approval of
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// NVIDIA Corporation.
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//
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// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved.
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// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
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// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
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#ifndef PSFOUNDATION_PSATOMIC_H
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#define PSFOUNDATION_PSATOMIC_H
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#include "NvCloth/ps/Ps.h"
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#include "NvCloth/Callbacks.h"
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/** \brief NVidia namespace */
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namespace nv
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{
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/** \brief nvcloth namespace */
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namespace cloth
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{
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namespace ps
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{
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/* set *dest equal to val. Return the old value of *dest */
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NV_CLOTH_IMPORT int32_t atomicExchange(volatile int32_t* dest, int32_t val);
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/* if *dest == comp, replace with exch. Return original value of *dest */
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NV_CLOTH_IMPORT int32_t atomicCompareExchange(volatile int32_t* dest, int32_t exch, int32_t comp);
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/* if *dest == comp, replace with exch. Return original value of *dest */
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NV_CLOTH_IMPORT void* atomicCompareExchangePointer(volatile void** dest, void* exch, void* comp);
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/* increment the specified location. Return the incremented value */
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NV_CLOTH_IMPORT int32_t atomicIncrement(volatile int32_t* val);
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/* decrement the specified location. Return the decremented value */
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NV_CLOTH_IMPORT int32_t atomicDecrement(volatile int32_t* val);
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/* add delta to *val. Return the new value */
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NV_CLOTH_IMPORT int32_t atomicAdd(volatile int32_t* val, int32_t delta);
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/* compute the maximum of dest and val. Return the new value */
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NV_CLOTH_IMPORT int32_t atomicMax(volatile int32_t* val, int32_t val2);
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} // namespace ps
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} // namespace cloth
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} // namespace nv
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#endif // #ifndef PSFOUNDATION_PSATOMIC_H
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