Files
FlaxEngine/Source/ThirdParty/mono-2.0/mono.Build.cs
2024-02-26 19:00:48 +01:00

111 lines
4.3 KiB
C#

// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System.Collections.Generic;
using System.IO;
using Flax.Build;
using Flax.Build.NativeCpp;
/// <summary>
/// https://www.mono-project.com/
/// </summary>
public class mono : DepsModule
{
/// <inheritdoc />
public override void Init()
{
base.Init();
LicenseType = LicenseTypes.Custom;
LicenseFilePath = "LICENSE";
// Merge third-party modules into engine binary
BinaryModuleName = "FlaxEngine";
}
/// <inheritdoc />
public override void Setup(BuildOptions options)
{
base.Setup(options);
var depsRoot = options.DepsFolder;
options.PublicIncludePaths.Add(Path.Combine(Globals.EngineRoot, @"Source\ThirdParty\mono-2.0"));
switch (options.Platform.Target)
{
case TargetPlatform.Windows:
case TargetPlatform.UWP:
case TargetPlatform.XboxOne:
case TargetPlatform.XboxScarlett:
{
bool useDynamicLinking = false;
if (useDynamicLinking)
{
// Dynamic linking (requires mono-2.0-sgen.dll to deploy side-by-side with the Flax)
options.PublicDefinitions.Add("USE_MONO_DYNAMIC_LIB");
options.OutputFiles.Add(Path.Combine(depsRoot, "mono-2.0-sgen.lib"));
options.DependencyFiles.Add(Path.Combine(depsRoot, "mono-2.0-sgen.dll"));
options.OptionalDependencyFiles.Add(Path.Combine(depsRoot, "mono-2.0-sgen.pdb"));
}
else
{
// Static linking
options.OutputFiles.Add(Path.Combine(depsRoot, "libmono-static.lib"));
var debugSymbolsLibs = new[]
{
"libmonoruntime",
"libmonoutils",
"libmini",
"eglib",
};
foreach (var debugSymbol in debugSymbolsLibs)
options.OptionalDependencyFiles.Add(Path.Combine(depsRoot, debugSymbol + ".pdb"));
// Additional dependencies required by Mono on Windows-based platforms
options.OutputFiles.Add("Mswsock.lib");
options.OutputFiles.Add("ws2_32.lib");
options.OutputFiles.Add("psapi.lib");
options.OutputFiles.Add("version.lib");
options.OutputFiles.Add("winmm.lib");
options.OutputFiles.Add("Bcrypt.lib");
}
options.DependencyFiles.Add(Path.Combine(depsRoot, "MonoPosixHelper.dll"));
break;
}
case TargetPlatform.Linux:
options.PublicDefinitions.Add("USE_MONO_DYNAMIC_LIB");
options.DependencyFiles.Add(Path.Combine(depsRoot, "libmonosgen-2.0.so"));
options.Libraries.Add(Path.Combine(depsRoot, "libmonosgen-2.0.so"));
break;
case TargetPlatform.PS4:
case TargetPlatform.PS5:
options.OutputFiles.Add(Path.Combine(depsRoot, "libmono.a"));
options.OutputFiles.Add(Path.Combine(depsRoot, "libmonoruntime.a"));
options.OutputFiles.Add(Path.Combine(depsRoot, "libmonoutils.a"));
options.OutputFiles.Add(Path.Combine(depsRoot, "mono.a"));
break;
case TargetPlatform.Android:
options.PublicDefinitions.Add("USE_MONO_DYNAMIC_LIB");
options.DependencyFiles.Add(Path.Combine(depsRoot, "libmonosgen-2.0.so"));
options.Libraries.Add(Path.Combine(depsRoot, "libmonosgen-2.0.so"));
break;
case TargetPlatform.Switch:
options.OutputFiles.Add(Path.Combine(depsRoot, "libmonosgen-2.0.a"));
break;
case TargetPlatform.Mac:
options.PublicDefinitions.Add("USE_MONO_DYNAMIC_LIB");
options.DependencyFiles.Add(Path.Combine(depsRoot, "libmonosgen-2.0.1.dylib"));
options.Libraries.Add(Path.Combine(depsRoot, "libmonosgen-2.0.1.dylib"));
break;
default: throw new InvalidPlatformException(options.Platform.Target);
}
}
/// <inheritdoc />
public override void GetFilesToDeploy(List<string> files)
{
base.GetFilesToDeploy(files);
files.AddRange(Directory.GetFiles(FolderPath, "*.h", SearchOption.AllDirectories));
}
}