59 lines
1.5 KiB
C#
59 lines
1.5 KiB
C#
// Copyright (c) Wojciech Figat. All rights reserved.
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using FlaxEngine;
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namespace FlaxEditor.Surface
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{
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/// <summary>
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/// Set of static properties for the surface.
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/// </summary>
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[HideInEditor]
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public static class Constants
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{
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/// <summary>
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/// The node close button size.
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/// </summary>
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public const float NodeCloseButtonSize = 12.0f;
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/// <summary>
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/// The node close button margin from the edges.
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/// </summary>
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public const float NodeCloseButtonMargin = 2.0f;
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/// <summary>
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/// The node header height.
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/// </summary>
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public const float NodeHeaderSize = 28.0f;
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/// <summary>
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/// The node footer height.
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/// </summary>
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public const float NodeFooterSize = 4.0f;
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/// <summary>
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/// The node left margin.
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/// </summary>
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public const float NodeMarginX = 5.0f;
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/// <summary>
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/// The node right margin.
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/// </summary>
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public const float NodeMarginY = 5.0f;
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/// <summary>
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/// The box position offset on the x axis.
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/// </summary>
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public const float BoxOffsetX = 2.0f;
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/// <summary>
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/// The box size (with and height).
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/// </summary>
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public const float BoxSize = 20.0f;
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/// <summary>
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/// The node layout offset on the y axis (height of the boxes rows, etc.). It's used to make the design more consistent.
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/// </summary>
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public const float LayoutOffsetY = 20.0f;
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}
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}
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