72 lines
2.4 KiB
C++
72 lines
2.4 KiB
C++
// Copyright (c) Wojciech Figat. All rights reserved.
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#pragma once
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#include "Types.h"
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#if COMPILE_WITH_PROFILER
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#include "Engine/Core/Collections/Dictionary.h"
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#endif
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// Internal version number of networking implementation. Updated once engine changes serialization or connection rules.
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#define NETWORK_PROTOCOL_VERSION 5
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// Enables encoding object ids and typenames via uint32 keys rather than full data send.
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#define USE_NETWORK_KEYS 1
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// Cached replication messages if contents didn't change
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#define USE_NETWORK_REPLICATOR_CACHE 1
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enum class NetworkMessageIDs : uint8
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{
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None = 0,
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Handshake,
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HandshakeReply,
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Key,
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ObjectReplicate,
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ObjectReplicatePart,
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ObjectSpawn,
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ObjectSpawnPart,
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ObjectDespawn,
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ObjectRole,
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ObjectRpc,
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ObjectRpcPart,
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MAX,
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};
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class NetworkInternal
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{
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public:
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static void NetworkReplicatorClientConnected(NetworkClient* client);
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static void NetworkReplicatorClientDisconnected(NetworkClient* client);
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static void NetworkReplicatorClear();
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static void NetworkReplicatorPreUpdate();
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static void NetworkReplicatorUpdate();
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static void OnNetworkMessageObjectReplicate(NetworkEvent& event, NetworkClient* client, NetworkPeer* peer);
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static void OnNetworkMessageObjectReplicatePart(NetworkEvent& event, NetworkClient* client, NetworkPeer* peer);
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static void OnNetworkMessageObjectSpawn(NetworkEvent& event, NetworkClient* client, NetworkPeer* peer);
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static void OnNetworkMessageObjectSpawnPart(NetworkEvent& event, NetworkClient* client, NetworkPeer* peer);
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static void OnNetworkMessageObjectDespawn(NetworkEvent& event, NetworkClient* client, NetworkPeer* peer);
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static void OnNetworkMessageObjectRole(NetworkEvent& event, NetworkClient* client, NetworkPeer* peer);
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static void OnNetworkMessageObjectRpc(NetworkEvent& event, NetworkClient* client, NetworkPeer* peer);
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static void OnNetworkMessageObjectRpcPart(NetworkEvent& event, NetworkClient* client, NetworkPeer* peer);
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#if COMPILE_WITH_PROFILER
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struct ProfilerEvent
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{
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uint16 Count = 0;
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uint16 DataSize = 0;
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uint16 MessageSize = 0;
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uint16 Receivers = 0;
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};
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/// <summary>
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/// Enables network usage profiling tools. Captures network objects replication and RPCs send statistics.
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/// </summary>
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static bool EnableProfiling;
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static Dictionary<Pair<ScriptingTypeHandle, StringAnsiView>, ProfilerEvent> ProfilerEvents;
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#endif
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};
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