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01c3dd8d095a2e9818de7fb5913a002aa8ea256f
FlaxEngine/Source/Engine/Physics/PhysX
History
Wojtek Figat c140cc4e7c Add Material to RayCastHit for surface detection logic
2024-02-16 17:39:35 +01:00
..
PhysicsBackendPhysX.cpp
Move collider shape raycasting utilities to the PhysicsColliderActor class
2024-02-16 17:19:51 +01:00
PhysicsBackendPhysX.h
Update copyright year
2023-01-10 15:29:37 +01:00
PhysicsStepperPhysX.cpp
Upgrade to PhysX 5.1.3
2023-03-03 17:13:46 +01:00
PhysicsStepperPhysX.h
Upgrade to PhysX 5.1.3
2023-03-03 17:13:46 +01:00
SimulationEventCallbackPhysX.cpp
Move collider shape raycasting utilities to the PhysicsColliderActor class
2024-02-16 17:19:51 +01:00
SimulationEventCallbackPhysX.h
Various tweaks
2024-02-14 18:21:30 +01:00
Types.h
Add Material to RayCastHit for surface detection logic
2024-02-16 17:39:35 +01:00
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