18 lines
600 B
C
18 lines
600 B
C
// Copyright (c) Wojciech Figat. All rights reserved.
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#pragma once
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#include "Engine/Graphics/RenderTask.h"
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/// <summary>
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/// The utility container for rendering setup configuration. Allows to properly decide about using certain render features (eg. motion vectors, TAA jitter) before rendering happens.
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/// </summary>
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struct FLAXENGINE_API RenderSetup
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{
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RenderingUpscaleLocation UpscaleLocation = RenderingUpscaleLocation::AfterAntiAliasingPass;
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bool UseMotionVectors = false;
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bool UseTemporalAAJitter = false;
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bool UseGlobalSDF = false;
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bool UseGlobalSurfaceAtlas = false;
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};
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