Files
FlaxEngine/Source/Engine/UI/GUI/Brushes/UIBrush.cs
2025-09-12 23:15:13 +02:00

102 lines
2.7 KiB
C#

// Copyright (c) Wojciech Figat. All rights reserved.
using System;
namespace FlaxEngine.GUI
{
/// <summary>
/// Asset with <see cref="IBrush"/> that can be reused in different UI controls.
/// </summary>
/// <seealso cref="IBrush" />
/// <seealso cref="UIBrush" />
public class UIBrushAsset
{
/// <summary>
/// Brush object.
/// </summary>
public IBrush Brush;
}
/// <summary>
/// Implementation of <see cref="IBrush"/> for <see cref="FlaxEngine.VideoPlayer"/> frame displaying.
/// </summary>
/// <seealso cref="IBrush" />
/// <seealso cref="UIBrushAsset" />
public sealed class UIBrush : IBrush, IEquatable<UIBrush>
{
/// <summary>
/// The UI Brush asset to use.
/// </summary>
public JsonAssetReference<UIBrushAsset> Asset;
/// <summary>
/// Initializes a new instance of the <see cref="UIBrush"/> class.
/// </summary>
public UIBrush()
{
}
/// <summary>
/// Initializes a new instance of the <see cref="UIBrush"/> struct.
/// </summary>
/// <param name="asset">The UI Brush asset to use.</param>
public UIBrush(JsonAssetReference<UIBrushAsset> asset)
{
Asset = asset;
}
/// <summary>
/// Initializes a new instance of the <see cref="UIBrush"/> struct.
/// </summary>
/// <param name="asset">The UI Brush asset to use.</param>
public UIBrush(JsonAsset asset)
{
Asset = asset;
}
/// <inheritdoc />
public Float2 Size
{
get
{
var asset = (UIBrushAsset)Asset.Asset?.Instance;
if (asset != null && asset.Brush != null)
return asset.Brush.Size;
return Float2.Zero;
}
}
/// <inheritdoc />
public void Draw(Rectangle rect, Color color)
{
var asset = (UIBrushAsset)Asset.Asset?.Instance;
if (asset != null && asset.Brush != null)
asset.Brush.Draw(rect, color);
}
/// <inheritdoc />
public bool Equals(UIBrush other)
{
return other != null && Asset == other.Asset;
}
/// <inheritdoc />
public override bool Equals(object obj)
{
return obj is UIBrush other && Equals(other);
}
/// <inheritdoc />
public override int GetHashCode()
{
return HashCode.Combine(Asset);
}
/// <inheritdoc />
public int CompareTo(object obj)
{
return Equals(obj) ? 1 : 0;
}
}
}