78 lines
2.2 KiB
C++
78 lines
2.2 KiB
C++
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
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#pragma once
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#if PLATFORM_UNIX
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#include "Engine/Platform/Unix/UnixFile.h"
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typedef struct AAsset AAsset;
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/// <summary>
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/// Android platform file object implementation.
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/// </summary>
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class AndroidFile : public UnixFile
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{
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public:
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/// <summary>
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/// Initializes a new instance of the <see cref="AndroidFile"/> class.
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/// </summary>
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/// <param name="handle">The handle.</param>
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AndroidFile(int32 handle);
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/// <summary>
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/// Finalizes an instance of the <see cref="AndroidFile"/> class.
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/// </summary>
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~AndroidFile();
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public:
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/// <summary>
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/// Creates or opens a file.
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/// </summary>
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/// <param name="path">The name of the file to be created or opened.</param>
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/// <param name="mode">An action to take on a file that exists or does not exist.</param>
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/// <param name="access">The requested access to the file.</param>
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/// <param name="share">The requested sharing mode of the file.</param>
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/// <returns>Opened file handle or null if cannot.</returns>
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static AndroidFile* Open(const StringView& path, FileMode mode, FileAccess access = FileAccess::ReadWrite, FileShare share = FileShare::None);
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};
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/// <summary>
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/// Android platform asset file object implementation (accessed via AAssetManager API).
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/// </summary>
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class AndroidAssetFile : public AndroidFile
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{
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private:
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AAsset* _asset;
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public:
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/// <summary>
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/// Initializes a new instance of the <see cref="AndroidAssetFile"/> class.
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/// </summary>
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/// <param name="asset">The Android asset.</param>
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AndroidAssetFile(AAsset* asset);
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/// <summary>
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/// Finalizes an instance of the <see cref="AndroidAssetFile"/> class.
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/// </summary>
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~AndroidAssetFile();
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public:
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// [AndroidFile]
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bool Read(void* buffer, uint32 bytesToRead, uint32* bytesRead = nullptr) override;
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bool Write(const void* buffer, uint32 bytesToWrite, uint32* bytesWritten = nullptr) override;
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void Close() override;
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uint32 GetSize() const override;
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DateTime GetLastWriteTime() const override;
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uint32 GetPosition() const override;
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void SetPosition(uint32 seek) override;
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bool IsOpened() const override;
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};
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#endif
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