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FlaxEngine/Source/Engine/GraphicsDevice/DirectX
History
Wojtek Figat 3296337f40 Add SetStablePowerState for D3D12 when doing shaders profiling
2024-07-19 14:26:19 +02:00
..
DX11
Fix D3D11 to properly flush CB/SRVs when bindings new shaders after CB/SRV was set
2024-07-02 00:55:41 +02:00
DX12
Add SetStablePowerState for D3D12 when doing shaders profiling
2024-07-19 14:26:19 +02:00
GPUAdapterDX.h
Update year in copyright note
2024-02-26 19:00:48 +01:00
GPUDeviceDX.h
Update year in copyright note
2024-02-26 19:00:48 +01:00
IncludeDirectXHeaders.h
Update year in copyright note
2024-02-26 19:00:48 +01:00
RenderToolsDX.cpp
Add PixelFormat::NV12
2024-05-15 11:14:16 +02:00
RenderToolsDX.h
Fix d3d12 build regression
2024-06-19 14:10:23 +02:00
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