Files
FlaxEngine/Source/Engine/Platform/GDK/GDKWindow.h
2021-08-26 17:28:16 +02:00

94 lines
2.3 KiB
C++

// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
#pragma once
#if PLATFORM_GDK
#include "Engine/Platform/Base/WindowBase.h"
#include "Engine/Platform/Platform.h"
#include "Engine/Platform/Win32/WindowsMinimal.h"
/// <summary>
/// Implementation of the window class for GDK platform.
/// </summary>
class GDKWindow : public WindowBase
{
friend GDKPlatform;
private:
Windows::HWND _handle;
Vector2 _clientSize;
public:
/// <summary>
/// Initializes a new instance of the <see cref="GDKWindow"/> class.
/// </summary>
/// <param name="settings">The initial window settings.</param>
GDKWindow(const CreateWindowSettings& settings);
/// <summary>
/// Finalizes an instance of the <see cref="GDKWindow"/> class.
/// </summary>
~GDKWindow();
public:
/// <summary>
/// Gets the window handle.
/// </summary>
FORCE_INLINE Windows::HWND GetHWND() const
{
return _handle;
}
/// <summary>
/// Checks if the window has valid handle created.
/// </summary>
FORCE_INLINE bool HasHWND() const
{
return _handle != nullptr;
}
/// <summary>
/// Gets the information about screen which contains window.
/// </summary>
/// <param name="x">The x position.</param>
/// <param name="y">The y position.</param>
/// <param name="width">The width.</param>
/// <param name="height">The height.</param>
void GetScreenInfo(int32& x, int32& y, int32& width, int32& height) const;
public:
/// <summary>
/// The Windows messages procedure.
/// </summary>
/// <param name="msg">The mMessage.</param>
/// <param name="wParam">The first parameter.</param>
/// <param name="lParam">The second parameter.</param>
/// <returns>The result.</returns>
Windows::LRESULT WndProc(Windows::UINT msg, Windows::WPARAM wParam, Windows::LPARAM lParam);
private:
void CheckForWindowResize();
void UpdateCursor() const;
public:
// [Window]
void* GetNativePtr() const override;
void Show() override;
void Hide() override;
void Minimize() override;
void Maximize() override;
void Restore() override;
bool IsClosed() const override;
bool IsForegroundWindow() const override;
void SetIsFullscreen(bool isFullscreen) override;
void SetCursor(CursorType type) override;
};
#endif