Files
FlaxEngine/Source/Engine/Platform/Apple/ApplePlatform.h

107 lines
3.8 KiB
C++

// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#pragma once
#if PLATFORM_MAC || PLATFORM_IOS
#include "../Unix/UnixPlatform.h"
/// <summary>
/// The Apple platform implementation and application management utilities.
/// </summary>
class FLAXENGINE_API ApplePlatform : public UnixPlatform
{
public:
static float ScreenScale;
public:
// [UnixPlatform]
FORCE_INLINE static void MemoryBarrier()
{
__sync_synchronize();
}
FORCE_INLINE static int64 InterlockedExchange(int64 volatile* dst, int64 exchange)
{
return __sync_lock_test_and_set(dst, exchange);
}
FORCE_INLINE static int32 InterlockedCompareExchange(int32 volatile* dst, int32 exchange, int32 comperand)
{
return __sync_val_compare_and_swap(dst, comperand, exchange);
}
FORCE_INLINE static int64 InterlockedCompareExchange(int64 volatile* dst, int64 exchange, int64 comperand)
{
return __sync_val_compare_and_swap(dst, comperand, exchange);
}
FORCE_INLINE static int64 InterlockedIncrement(int64 volatile* dst)
{
return __sync_add_and_fetch(dst, 1);
}
FORCE_INLINE static int64 InterlockedDecrement(int64 volatile* dst)
{
return __sync_sub_and_fetch(dst, 1);
}
FORCE_INLINE static int64 InterlockedAdd(int64 volatile* dst, int64 value)
{
return __sync_fetch_and_add(dst, value);
}
FORCE_INLINE static int32 AtomicRead(int32 const volatile* dst)
{
return __atomic_load_n(dst, __ATOMIC_RELAXED);
}
FORCE_INLINE static int64 AtomicRead(int64 const volatile* dst)
{
return __atomic_load_n(dst, __ATOMIC_RELAXED);
}
FORCE_INLINE static void AtomicStore(int32 volatile* dst, int32 value)
{
__atomic_store_n((volatile int32*)dst, value, __ATOMIC_RELAXED);
}
FORCE_INLINE static void AtomicStore(int64 volatile* dst, int64 value)
{
__atomic_store_n((volatile int64*)dst, value, __ATOMIC_RELAXED);
}
FORCE_INLINE static void Prefetch(void const* ptr)
{
__builtin_prefetch(static_cast<char const*>(ptr));
}
static bool Is64BitPlatform();
static CPUInfo GetCPUInfo();
static MemoryStats GetMemoryStats();
static ProcessMemoryStats GetProcessMemoryStats();
static uint64 GetCurrentThreadID();
static void SetThreadPriority(ThreadPriority priority);
static void SetThreadAffinityMask(uint64 affinityMask);
static void Sleep(int32 milliseconds);
static double GetTimeSeconds();
static uint64 GetTimeCycles();
static uint64 GetClockFrequency();
static void GetSystemTime(int32& year, int32& month, int32& dayOfWeek, int32& day, int32& hour, int32& minute, int32& second, int32& millisecond);
static void GetUTCTime(int32& year, int32& month, int32& dayOfWeek, int32& day, int32& hour, int32& minute, int32& second, int32& millisecond);
#if !BUILD_RELEASE
static void Log(const StringView& msg);
static bool IsDebuggerPresent();
#endif
static bool Init();
static void Tick();
static void BeforeExit();
static void Exit();
static void SetHighDpiAwarenessEnabled(bool enable);
static String GetUserLocaleName();
static bool GetHasFocus();
static void CreateGuid(Guid& result);
static Float2 GetDesktopSize();
static String GetMainDirectory();
static String GetExecutableFilePath();
static String GetWorkingDirectory();
static bool SetWorkingDirectory(const String& path);
static bool GetEnvironmentVariable(const String& name, String& value);
static bool SetEnvironmentVariable(const String& name, const String& value);
static void* LoadLibrary(const Char* filename);
static void FreeLibrary(void* handle);
static void* GetProcAddress(void* handle, const char* symbol);
static Array<StackFrame, HeapAllocation> GetStackFrames(int32 skipCount = 0, int32 maxDepth = 60, void* context = nullptr);
};
#endif