77 lines
2.4 KiB
C#
77 lines
2.4 KiB
C#
// Copyright (c) Wojciech Figat. All rights reserved.
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using System.IO;
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using System.Linq;
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using Flax.Build;
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using Flax.Build.Platforms;
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namespace Flax.Deps.Dependencies
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{
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/// <summary>
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/// Windows Debug Help Library.
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/// </summary>
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/// <seealso cref="Flax.Deps.Dependency" />
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class dbghelp : Dependency
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{
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/// <inheritdoc />
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public override TargetPlatform[] Platforms
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{
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get
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{
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switch (BuildPlatform)
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{
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case TargetPlatform.Windows:
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return new[]
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{
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TargetPlatform.Windows,
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};
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default: return new TargetPlatform[0];
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}
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}
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}
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/// <inheritdoc />
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public override TargetArchitecture[] Architectures
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{
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get
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{
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switch (BuildPlatform)
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{
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case TargetPlatform.Windows:
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return new[]
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{
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TargetArchitecture.x64,
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TargetArchitecture.ARM64,
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};
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default: return new TargetArchitecture[0];
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}
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}
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}
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/// <inheritdoc />
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public override void Build(BuildOptions options)
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{
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foreach (var platform in options.Platforms)
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{
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foreach (var architecture in options.Architectures)
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{
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BuildStarted(platform, architecture);
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switch (platform)
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{
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case TargetPlatform.Windows:
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{
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var sdk = WindowsPlatformBase.GetSDKs().Last();
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var depsFolder = GetThirdPartyFolder(options, platform, architecture);
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var libLocation = @$"{sdk.Value}Debuggers\lib\{architecture}\dbghelp.lib";
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var dllLocation = @$"{sdk.Value}Debuggers\{architecture}\dbghelp.dll";
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Utilities.FileCopy(libLocation, Path.Combine(depsFolder, Path.GetFileName(libLocation)));
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Utilities.FileCopy(dllLocation, Path.Combine(depsFolder, Path.GetFileName(dllLocation)));
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break;
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}
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}
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}
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}
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}
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}
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}
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