75 lines
2.4 KiB
C#
75 lines
2.4 KiB
C#
// Copyright (c) Wojciech Figat. All rights reserved.
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using Flax.Build;
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using System.IO;
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namespace Flax.Deps.Dependencies
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{
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/// <summary>
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/// NVAPI is NVIDIA's core software development kit that allows direct access to NVIDIA GPUs and drivers on supported platforms.
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/// https://github.com/NVIDIA/nvapi
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/// </summary>
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/// <seealso cref="Flax.Deps.Dependency" />
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class nvapi : Dependency
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{
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/// <inheritdoc />
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public override TargetPlatform[] Platforms
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{
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get => new[] { TargetPlatform.Windows };
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}
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/// <inheritdoc />
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public override TargetArchitecture[] Architectures
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{
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get
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{
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switch (BuildPlatform)
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{
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case TargetPlatform.Windows:
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return new[]
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{
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TargetArchitecture.x64
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};
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default: return new TargetArchitecture[0];
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}
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}
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}
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/// <inheritdoc />
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public override void Build(BuildOptions options)
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{
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var root = options.IntermediateFolder;
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var moduleFolder = Path.Combine(options.ThirdPartyFolder, "nvapi");
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// Get the source
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CloneGitRepoFast(root, "https://github.com/NVIDIA/nvapi.git");
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// Copy files
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foreach (var platform in options.Platforms)
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{
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BuildStarted(platform, TargetArchitecture.x64);
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var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.x64);
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Utilities.FileCopy(Path.Combine(root, "amd64/nvapi64.lib"), Path.Combine(depsFolder, "nvapi64.lib"));
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}
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// Copy license and header files
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Utilities.FileCopy(Path.Combine(root, "License.txt"), Path.Combine(moduleFolder, "License.txt"));
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var files = new[]
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{
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"nvHLSLExtns.h",
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"nvHLSLExtnsInternal.h",
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"nvapi.h",
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"nvapi_lite_common.h",
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"nvapi_lite_d3dext.h",
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"nvapi_lite_salstart.h",
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"nvapi_lite_salend.h",
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"nvapi_lite_sli.h",
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"nvapi_lite_stereo.h",
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"nvapi_lite_surround.h",
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};
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foreach (var file in files)
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Utilities.FileCopy(Path.Combine(root, file), Path.Combine(moduleFolder, file));
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}
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}
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}
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