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Code Issues Pull Requests Actions 7 Packages Projects Releases Wiki Activity
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07892ccf18bafab5c9b440c4f99094ec34aed75f
FlaxEngine/Source
History
Wojtek Figat 07892ccf18 Refactor ObjectsRemovalService to skip double-buffering due to issues and complexity
2023-02-10 10:50:18 +01:00
..
Editor
Various improvements and fixes
2023-02-09 20:05:46 +01:00
Engine
Refactor ObjectsRemovalService to skip double-buffering due to issues and complexity
2023-02-10 10:50:18 +01:00
Platforms
Update NUnit to 3.16.1
2023-01-10 14:26:26 +01:00
Shaders
Update consoles building
2023-02-05 23:48:11 +01:00
ThirdParty
Merge branch 'master' into 1.5
2023-01-10 15:37:55 +01:00
Tools
Fix crash when passing boxes Vector2/3/4 type data to C# due to custom structure usage
2023-02-09 20:42:25 +01:00
.editorconfig
Add editorconfig for shader files
2022-05-12 13:46:17 +02:00
flax.natvis
Refactor **Actor tags into hierarchical reusable Tags** system for better gameplay scripting
2022-12-20 21:11:38 +01:00
FlaxEditor.Build.cs
Update copyright year
2023-01-10 15:29:37 +01:00
FlaxEditor.rc
…
FlaxEngine.Gen.cpp
Add support for binary modules with native-code only
2021-02-25 13:01:15 +01:00
FlaxEngine.Gen.cs
Update build number
2023-01-31 15:18:19 +01:00
FlaxEngine.Gen.h
Update build number
2023-01-31 15:18:19 +01:00
FlaxGame.Build.cs
Update copyright year
2023-01-10 15:29:37 +01:00
FlaxGame.rc
…
FlaxTests.Build.cs
Merge branch 'master' into 1.5
2023-01-10 15:37:55 +01:00
Icon.ico
…
Logo.png
…
resource.h
…
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