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09737023a13fcbbb9b2156f77a00c37f808f70f9
FlaxEngine/Source/Engine/Graphics/Models
History
Wojtek Figat e44e44d317 Merge remote-tracking branch 'origin/master' into 1.9
2024-08-05 11:08:51 +02:00
..
BlendShape.h
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CollisionProxy.h
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Config.h
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MaterialSlot.h
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Mesh.cpp
Refactor draw calls drawing to use single objects buffer and better materials batching
2024-07-02 00:52:22 +02:00
Mesh.h
Refactor SortOrder to use int8 instead of int16 due to performance reasons (more efficent sort keys packing in rendering)
2024-06-29 13:54:02 +02:00
MeshBase.h
Refactor SortOrder to use int8 instead of int16 due to performance reasons (more efficent sort keys packing in rendering)
2024-06-29 13:54:02 +02:00
MeshDeformation.cpp
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MeshDeformation.h
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ModelData.cpp
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ModelData.h
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ModelData.Tool.cpp
Fix blend shapes importing
2024-07-26 23:54:27 +02:00
ModelInstanceEntry.cpp
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ModelInstanceEntry.h
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ModelLOD.cpp
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ModelLOD.h
Refactor SortOrder to use int8 instead of int16 due to performance reasons (more efficent sort keys packing in rendering)
2024-06-29 13:54:02 +02:00
SkeletonData.h
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SkeletonMapping.h
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SkeletonUpdater.h
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SkinnedMesh.cpp
Cleanup some rendering code
2024-06-28 21:21:17 +02:00
SkinnedMesh.h
Improve const correctness in Mesh and SkinnedMesh api
2024-04-22 18:56:54 +02:00
SkinnedMeshDrawData.cpp
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SkinnedMeshDrawData.h
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SkinnedModelLOD.cpp
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SkinnedModelLOD.h
Update year in copyright note
2024-02-26 19:00:48 +01:00
Types.h
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