Logo
Explore Help
Register Sign In
GoaLitiuM/FlaxEngine
1
0
Fork 0
You've already forked FlaxEngine
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
0a5d37fd9b3cb8c9fafd1f6906dbac61afb00e82
FlaxEngine/Source
History
Wojtek Figat 0a5d37fd9b Add support for spawning multiple objects over network within a single group that is not from Prefabs
#1066
2023-05-07 19:40:31 +02:00
..
Editor
Fix folders delete regression issue from dbd5c71344
2023-05-07 18:22:58 +02:00
Engine
Add support for spawning multiple objects over network within a single group that is not from Prefabs
2023-05-07 19:40:31 +02:00
Platforms
Update OpenAL version to 1.23.1
2023-04-19 13:11:04 +02:00
Shaders
Improve #1077 to use a single pixel shader with permutations
2023-05-07 11:01:30 +02:00
ThirdParty
Update OpenAL version to 1.23.1
2023-04-19 13:11:04 +02:00
Tools
Allow newer clang versions on Linux
2023-04-22 18:31:25 +02:00
.editorconfig
Add editorconfig for shader files
2022-05-12 13:46:17 +02:00
flax.natvis
Add Span<T> to C++ debugger natvis file
2023-04-14 15:01:40 +02:00
FlaxEditor.Build.cs
Update copyright year
2023-01-10 15:29:37 +01:00
FlaxEditor.rc
…
FlaxEngine.Gen.cpp
…
FlaxEngine.Gen.cs
Update build number
2023-03-01 16:46:49 +01:00
FlaxEngine.Gen.h
Update build number
2023-03-01 16:46:49 +01:00
FlaxGame.Build.cs
Update copyright year
2023-01-10 15:29:37 +01:00
FlaxGame.rc
…
FlaxTests.Build.cs
Merge branch 'master' into 1.5
2023-01-10 15:37:55 +01:00
Icon.ico
…
Logo.png
…
resource.h
…
Powered by Gitea Version: 1.24.6 Page: 2606ms Template: 229ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API