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FlaxEngine/Source/Engine/GraphicsDevice/Vulkan/iOS/iOSVulkanPlatform.cpp

25 lines
878 B
C++

// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
#if GRAPHICS_API_VULKAN && PLATFORM_IOS
#include "iOSVulkanPlatform.h"
#include "../RenderToolsVulkan.h"
#include <UIKit/UIKit.h>
void iOSVulkanPlatform::GetInstanceExtensions(Array<const char*>& extensions, Array<const char*>& layers)
{
extensions.Add(VK_KHR_SURFACE_EXTENSION_NAME);
extensions.Add(VK_MVK_IOS_SURFACE_EXTENSION_NAME);
}
void iOSVulkanPlatform::CreateSurface(void* windowHandle, VkInstance instance, VkSurfaceKHR* surface)
{
MISSING_CODE("TODO: Vulkan via MoltenVK on iOS");
VkIOSSurfaceCreateInfoMVK surfaceCreateInfo;
RenderToolsVulkan::ZeroStruct(surfaceCreateInfo, VK_STRUCTURE_TYPE_IOS_SURFACE_CREATE_INFO_MVK);
surfaceCreateInfo.pView = nullptr; // UIView or CAMetalLayer
VALIDATE_VULKAN_RESULT(vkCreateIOSSurfaceMVK(instance, &surfaceCreateInfo, nullptr, surface));
}
#endif