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0d3bae376157fce471fac7b7fb52b886e482930e
FlaxEngine/Source
History
Wojtek Figat 0d3bae3761 Minor adjustment to #1105 so the local client state is reflected as connecting
2023-05-17 21:37:55 +02:00
..
Editor
Fix output log text ranges to handle line ending
2023-05-17 12:23:01 +02:00
Engine
Minor adjustment to #1105 so the local client state is reflected as connecting
2023-05-17 21:37:55 +02:00
Platforms
Update OpenAL version to 1.23.1
2023-04-19 13:11:04 +02:00
Shaders
Improve #1077 to use a single pixel shader with permutations
2023-05-07 11:01:30 +02:00
ThirdParty
Merge branch 'tracy_v09' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-tracy_v09
2023-05-08 11:56:15 +02:00
Tools
Allow newer clang versions on Linux
2023-04-22 18:31:25 +02:00
.editorconfig
Add editorconfig for shader files
2022-05-12 13:46:17 +02:00
flax.natvis
Add Span<T> to C++ debugger natvis file
2023-04-14 15:01:40 +02:00
FlaxEditor.Build.cs
Update copyright year
2023-01-10 15:29:37 +01:00
FlaxEditor.rc
…
FlaxEngine.Gen.cpp
Add support for binary modules with native-code only
2021-02-25 13:01:15 +01:00
FlaxEngine.Gen.cs
Update build number
2023-03-01 16:46:49 +01:00
FlaxEngine.Gen.h
Update build number
2023-03-01 16:46:49 +01:00
FlaxGame.Build.cs
Update copyright year
2023-01-10 15:29:37 +01:00
FlaxGame.rc
…
FlaxTests.Build.cs
Merge branch 'master' into 1.5
2023-01-10 15:37:55 +01:00
Icon.ico
…
Logo.png
…
resource.h
…
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