105 lines
3.5 KiB
C#
105 lines
3.5 KiB
C#
// Copyright (c) Wojciech Figat. All rights reserved.
|
|
|
|
using System.Collections.Generic;
|
|
using System.Reflection.Emit;
|
|
using FlaxEditor.CustomEditors.GUI;
|
|
using FlaxEngine;
|
|
using FlaxEngine.GUI;
|
|
|
|
namespace FlaxEditor.CustomEditors.Dedicated
|
|
{
|
|
/// <summary>
|
|
/// Custom editor for <see cref="RigidBody"/>.
|
|
/// </summary>
|
|
/// <seealso cref="ActorEditor" />
|
|
[CustomEditor(typeof(RigidBody)), DefaultEditor]
|
|
public class RigidBodyEditor : ActorEditor
|
|
{
|
|
private readonly List<CheckablePropertyNameLabel> _labels = new List<CheckablePropertyNameLabel>(64);
|
|
private const int MassOrder = 110;
|
|
private Label _infoLabel;
|
|
|
|
/// <inheritdoc />
|
|
protected override void SpawnProperty(LayoutElementsContainer itemLayout, ValueContainer itemValues, ItemInfo item)
|
|
{
|
|
var order = item.Order?.Order ?? 0;
|
|
|
|
if (order != MassOrder)
|
|
{
|
|
base.SpawnProperty(itemLayout, itemValues, item);
|
|
return;
|
|
}
|
|
|
|
// Add labels with a check box
|
|
var label = new CheckablePropertyNameLabel(item.DisplayName);
|
|
label.CheckBox.Tag = order;
|
|
label.CheckChanged += CheckBoxOnCheckChanged;
|
|
_labels.Add(label);
|
|
itemLayout.Property(label, itemValues, item.OverrideEditor, item.TooltipText);
|
|
label.UpdateStyle();
|
|
}
|
|
|
|
private void CheckBoxOnCheckChanged(CheckablePropertyNameLabel label)
|
|
{
|
|
if (IsSetBlocked)
|
|
return;
|
|
|
|
var order = (int)label.CheckBox.Tag;
|
|
var value = (RigidBody)Values[0];
|
|
if (order == MassOrder)
|
|
value.OverrideMass = label.CheckBox.Checked;
|
|
SetValue(value);
|
|
}
|
|
|
|
/// <inheritdoc />
|
|
public override void Refresh()
|
|
{
|
|
base.Refresh();
|
|
|
|
// Update all labels
|
|
var value = (RigidBody)Values[0];
|
|
for (int i = 0; i < _labels.Count; i++)
|
|
{
|
|
var order = (int)_labels[i].CheckBox.Tag;
|
|
bool check = false;
|
|
if (order == MassOrder)
|
|
check = value.OverrideMass;
|
|
_labels[i].CheckBox.Checked = check;
|
|
}
|
|
if (_infoLabel != null)
|
|
{
|
|
string text = string.Empty;
|
|
if (Editor.IsPlayMode)
|
|
{
|
|
var linearVelocity = value.LinearVelocity;
|
|
var centerOfMass = value.CenterOfMass;
|
|
text = $"Speed: {linearVelocity.Length}\n" +
|
|
$"Linear Velocity: {linearVelocity}\n" +
|
|
$"Angular Velocity: {value.AngularVelocity}\n" +
|
|
$"Center of Mass (local): {centerOfMass}\n" +
|
|
$"Center Of Mass (world): {value.Transform.LocalToWorld(centerOfMass)}\n" +
|
|
$"Is Sleeping: {value.IsSleeping}";
|
|
}
|
|
_infoLabel.Text = text;
|
|
}
|
|
}
|
|
|
|
/// <inheritdoc />
|
|
public override void Initialize(LayoutElementsContainer layout)
|
|
{
|
|
_labels.Clear();
|
|
|
|
base.Initialize(layout);
|
|
|
|
// Add info box
|
|
if (IsSingleObject && Values[0] is RigidBody && Editor.IsPlayMode)
|
|
{
|
|
var group = layout.Group("Info");
|
|
_infoLabel = group.Label(string.Empty).Label;
|
|
_infoLabel.AutoHeight = true;
|
|
_infoLabel.Margin = new Margin(3);
|
|
}
|
|
}
|
|
}
|
|
}
|