89 lines
3.4 KiB
C#
89 lines
3.4 KiB
C#
// Copyright (c) Wojciech Figat. All rights reserved.
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using System;
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using System.IO;
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using System.Linq;
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using Flax.Build;
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using Flax.Build.Platforms;
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namespace Flax.Deps.Dependencies
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{
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/// <summary>
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/// DirectX Shader Compiler and tools. https://github.com/microsoft/DirectXShaderCompiler
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/// </summary>
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/// <seealso cref="Flax.Deps.Dependency" />
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class DirectXShaderCompiler : Dependency
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{
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/// <inheritdoc />
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public override TargetPlatform[] Platforms
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{
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get
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{
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switch (BuildPlatform)
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{
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case TargetPlatform.Windows:
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return new[]
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{
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TargetPlatform.Windows,
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};
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default: return new TargetPlatform[0];
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}
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}
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}
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/// <inheritdoc />
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public override TargetArchitecture[] Architectures
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{
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get
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{
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switch (BuildPlatform)
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{
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case TargetPlatform.Windows:
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return new[]
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{
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TargetArchitecture.x64,
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TargetArchitecture.ARM64,
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};
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default: return new TargetArchitecture[0];
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}
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}
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}
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/// <inheritdoc />
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public override void Build(BuildOptions options)
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{
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foreach (var platform in options.Platforms)
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{
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foreach (var architecture in options.Architectures)
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{
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BuildStarted(platform, architecture);
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switch (platform)
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{
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case TargetPlatform.Windows:
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{
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var sdk = WindowsPlatformBase.GetSDKs().Last();
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var sdkLibLocation = Path.Combine(sdk.Value, "Lib", WindowsPlatformBase.GetSDKVersion(sdk.Key).ToString(), "um");
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string binLocation = Path.Combine(sdk.Value, "bin", WindowsPlatformBase.GetSDKVersion(sdk.Key).ToString());
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var depsFolder = GetThirdPartyFolder(options, platform, architecture);
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string dxilLocation = @$"{binLocation}\{architecture}\dxil.dll";
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string dxcompilerLocation = @$"{binLocation}\{architecture}\dxcompiler.dll";
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string d3dcompilerLocation = @$"{binLocation}\{architecture}\d3dcompiler_47.dll";
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Utilities.FileCopy(dxilLocation, Path.Combine(depsFolder, Path.GetFileName(dxilLocation)));
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Utilities.FileCopy(dxcompilerLocation, Path.Combine(depsFolder, Path.GetFileName(dxcompilerLocation)));
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Utilities.FileCopy(d3dcompilerLocation, Path.Combine(depsFolder, Path.GetFileName(d3dcompilerLocation)));
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string dxcompilerLibLocation = @$"{sdkLibLocation}\{architecture}\dxcompiler.lib";
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string d3dcompilerLibLocation = @$"{sdkLibLocation}\{architecture}\d3dcompiler.lib";
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Utilities.FileCopy(dxcompilerLibLocation, Path.Combine(depsFolder, Path.GetFileName(dxcompilerLibLocation)));
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Utilities.FileCopy(d3dcompilerLibLocation, Path.Combine(depsFolder, "d3dcompiler_47.lib"));
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break;
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}
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}
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}
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}
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}
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}
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}
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