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16f1e8a3e1a946a4ca04c738ab4c19e60a910247
FlaxEngine/Source
History
Wojtek Figat 16f1e8a3e1 Merge branch 'release_prefab_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-release_prefab_fix
2024-04-25 18:01:57 +02:00
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Editor
Optimize ActorTreeNode reparent when it's not collapsed but one of the parents is
2024-04-25 18:01:06 +02:00
Engine
Merge branch 'release_prefab_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-release_prefab_fix
2024-04-25 18:01:57 +02:00
Platforms
Update Newtonsoft.Json
2024-04-22 18:44:50 +02:00
Shaders
Merge remote-tracking branch 'origin/master' into 1.8
2024-03-19 20:23:34 +01:00
ThirdParty
Fix FindRandomPointAroundCircle to always find a valid point on a NavMesh in the radius
2024-04-20 15:01:27 +02:00
Tools
Update DirectXTex to mar2024
2024-04-16 13:40:42 +02:00
.editorconfig
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flax.natvis
Optimize some code and cleanup code style in natvis file
2023-11-28 16:02:51 +01:00
FlaxEditor.Build.cs
Merge remote-tracking branch 'origin/master' into 1.8
2024-02-26 19:49:39 +01:00
FlaxEngine.pch.h
Update year in copyright note
2024-02-26 19:53:58 +01:00
FlaxEngine.rc
Add better win32 resource file injection to be done during linker call
2023-11-15 23:22:26 +01:00
FlaxGame.Build.cs
Merge remote-tracking branch 'origin/master' into 1.8
2024-02-26 19:49:39 +01:00
FlaxTests.Build.cs
Update year in copyright note
2024-02-26 19:00:48 +01:00
Icon.ico
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Logo.png
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resource.h
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