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19c83e3b6e71d292309fe40e953f3b2fae2b1c9e
FlaxEngine/Source/Engine/Core/Config
History
Wojtek Figat f3216a9c96 Add layers and tags updating
2021-02-22 11:22:44 +01:00
..
BuildSettings.h
Refactor settings types to use scripting API
2021-01-05 14:14:34 +01:00
GameSettings.cpp
Add layers and tags updating
2021-02-22 11:22:44 +01:00
GameSettings.h
Refactor settings types to use scripting API
2021-01-05 14:14:34 +01:00
GraphicsSettings.cpp
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
GraphicsSettings.h
Refactor settings types to use scripting API
2021-01-05 14:14:34 +01:00
LayersMask.h
Add Render Layers to Camera and Render View for masking objects during rendering
2021-02-19 17:26:41 +01:00
LayersTagsSettings.h
Add layers and tags updating
2021-02-22 11:22:44 +01:00
PlatformSettings.h
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
PlatformSettingsBase.h
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
Settings.h
[C++] Added FLAXENGINE_API macro on SettingsBase class so static symbol are retrieved by linker
2021-02-09 18:08:50 +01:00
TimeSettings.h
Refactor settings types to use scripting API
2021-01-05 14:14:34 +01:00
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